TEAM FINGERPRINT

Washington Commanders

The 2016 offense as a single flow — from who was on the field, to how they lined up, to run or pass, to what it got them. Every snap is counted, not modeled; the shape of the ribbon is the identity of the offense.

993
Plays
64%
Pass rate
15%
Explosive
48%
Success
NGS
Charted by
How Washington Commanders ran their offense · 2016 · 993 plays
EPA/play+
PersonnelFormationRun / PassOutcome111213OtherUnknownShotgunSinglebackEmptyI_FormRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun466
11 personnelSingleback192
12 personnelSingleback136
11 personnelEmpty48
13 personnelSingleback46
12 personnelI_Form26
11 personnelPistol11
12 personnelShotgun11
11 personnelI_Form9
13 personnelI_Form9
11 personnelUnknown5
13 personnelJumbo5
UnknownJumbo5
13 personnelEmpty4
OtherJumbo4
12 personnelEmpty3
12 personnelUnknown3
OtherI_Form3
12 personnelJumbo2
OtherSingleback2
12 personnelPistol1
13 personnelOther1
UnknownUnknown1
ShotgunPass398
SinglebackRun226
SinglebackPass150
ShotgunRun79
EmptyPass54
I_FormPass24
I_FormRun23
JumboRun14
PistolRun9
UnknownPass5
UnknownRun4
PistolPass3
JumboPass2
EmptyRun1
OtherRun1
PassFailure301
PassSuccess222
RunFailure214
PassExplosive113
RunSuccess103
RunExplosive40

Each ribbon is a band of plays flowing left to right through the four decisions of a snap. Width is how many plays; color is how efficient they were (mean EPA per play). Hover any ribbon or block for its play count, share of the offense, EPA and success rate.

Washington Commanders Offensive Fingerprint · 2016 | The Almanac