TEAM FINGERPRINT
Indianapolis Colts
The 2016 offense as a single flow — from who was on the field, to how they lined up, to run or pass, to what it got them. Every snap is counted, not modeled; the shape of the ribbon is the identity of the offense.
1,015
Plays
66%
Pass rate
13%
Explosive
45%
Success
NGS
Charted by
How Indianapolis Colts ran their offense · 2016 · 1,015 plays
EPA/play−+
| 11 personnel → Shotgun | 445 |
|---|---|
| 12 personnel → Singleback | 152 |
| 12 personnel → I_Form | 97 |
| 11 personnel → Empty | 75 |
| 11 personnel → Singleback | 62 |
| 12 personnel → Shotgun | 43 |
| 13 personnel → I_Form | 30 |
| 13 personnel → Singleback | 24 |
| 11 personnel → I_Form | 21 |
| 12 personnel → Empty | 21 |
| 02 personnel → Empty | 10 |
| Other → Jumbo | 7 |
| 12 personnel → Other | 6 |
| 11 personnel → Unknown | 5 |
| 13 personnel → Jumbo | 4 |
| 11 personnel → Other | 2 |
| 12 personnel → Jumbo | 2 |
| Unknown → Unknown | 2 |
| 02 personnel → Shotgun | 1 |
| 12 personnel → Unknown | 1 |
| 13 personnel → Empty | 1 |
| 13 personnel → Other | 1 |
| 13 personnel → Shotgun | 1 |
| Other → I_Form | 1 |
| Other → Other | 1 |
| Shotgun → Pass | 412 |
| Singleback → Run | 132 |
| I_Form → Run | 113 |
| Singleback → Pass | 106 |
| Empty → Pass | 105 |
| Shotgun → Run | 78 |
| I_Form → Pass | 36 |
| Jumbo → Run | 11 |
| Other → Run | 9 |
| Unknown → Pass | 4 |
| Unknown → Run | 4 |
| Empty → Run | 2 |
| Jumbo → Pass | 2 |
| Other → Pass | 1 |
| Pass → Failure | 341 |
| Run → Failure | 217 |
| Pass → Success | 213 |
| Pass → Explosive | 112 |
| Run → Success | 111 |
| Run → Explosive | 21 |
Each ribbon is a band of plays flowing left to right through the four decisions of a snap. Width is how many plays; color is how efficient they were (mean EPA per play). Hover any ribbon or block for its play count, share of the offense, EPA and success rate.