TEAM FINGERPRINT · COMPARE

Washington Commanders 2025 vs Kansas City Chiefs 2016

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Washington Commanders 2025 minus Kansas City Chiefs 2016
MetricWASShiftKC
Plays9721,018
Pass rate58.0%−4.4%62.4%
Shotgun rate71.0%+14.0%57.0%
Explosive rate13.0%+0.3%12.7%
Success rate45.7%+3.3%42.3%
Personnel groupings
11 personnel59.0%+9.7%49.2%
12 personnel29.8%+10.3%19.5%
21 personnel2.4%−8.9%11.3%
13 personnel5.5%−4.2%9.6%
22 personnel0.0%−2.8%2.8%
10 personnel1.1%+1.1%0.0%
01 personnel0.0%−2.5%2.5%
20 personnel0.0%−1.4%1.4%
02 personnel0.0%−1.1%1.1%
03 personnel0.0%−2.2%2.2%
Other personnel2.3%+1.9%0.4%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Washington Commanders · 2025
PersonnelFormationRun / PassOutcome1112132110OtherShotgunPistolUnder CenterRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun471
12 personnelShotgun150
12 personnelPistol92
11 personnelPistol60
12 personnelUnder Center48
11 personnelUnder Center42
21 personnelShotgun22
OtherShotgun22
13 personnelUnder Center19
13 personnelPistol17
13 personnelShotgun17
10 personnelShotgun8
10 personnelUnder Center3
21 personnelPistol1
ShotgunPass501
ShotgunRun189
PistolRun124
Under CenterRun95
PistolPass46
Under CenterPass17
PassFailure295
RunFailure233
PassSuccess188
RunSuccess130
PassExplosive81
RunExplosive45
Kansas City Chiefs · 2016
PersonnelFormationRun / PassOutcome111221132201032002OtherUnknownShotgunSinglebackI_FormEmptyPistolRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun404
12 personnelShotgun111
21 personnelI_Form72
12 personnelSingleback67
11 personnelSingleback55
13 personnelSingleback52
13 personnelShotgun31
11 personnelEmpty21
21 personnelSingleback19
22 personnelI_Form17
01 personnelShotgun15
03 personnelEmpty15
12 personnelEmpty12
02 personnelEmpty10
21 personnelShotgun9
01 personnelEmpty7
13 personnelPistol7
11 personnelPistol6
21 personnelEmpty6
11 personnelI_Form5
11 personnelOther5
11 personnelUnknown5
20 personnelI_Form5
21 personnelJumbo5
22 personnelSingleback5
12 personnelPistol4
13 personnelJumbo4
21 personnelPistol4
03 personnelSingleback3
13 personnelEmpty3
20 personnelEmpty3
20 personnelPistol3
20 personnelShotgun3
22 personnelJumbo3
22 personnelShotgun3
01 personnelSingleback2
03 personnelPistol2
03 personnelShotgun2
12 personnelJumbo2
01 personnelPistol1
02 personnelShotgun1
12 personnelI_Form1
12 personnelOther1
12 personnelUnknown1
13 personnelUnknown1
OtherOther1
OtherPistol1
OtherShotgun1
OtherUnknown1
UnknownUnknown1
ShotgunPass443
SinglebackRun140
ShotgunRun137
EmptyPass76
I_FormRun69
SinglebackPass63
I_FormPass31
PistolPass14
PistolRun14
JumboRun12
OtherRun6
UnknownPass5
UnknownRun4
JumboPass2
EmptyRun1
OtherPass1
PassFailure350
RunFailure237
PassSuccess193
RunSuccess109
PassExplosive92
RunExplosive37