TEAM FINGERPRINT · COMPARE
Washington Commanders 2025 vs Seattle Seahawks 2016
Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.
Play-calling ledger · the shift is Washington Commanders 2025 minus Seattle Seahawks 2016
| Metric | WAS | Shift | SEA |
|---|---|---|---|
| Plays | 972 | — | 1,116 |
| Pass rate | 58.0% | −5.9% | 63.9% |
| Shotgun rate | 71.0% | +14.6% | 56.4% |
| Explosive rate | 13.0% | −0.4% | 13.4% |
| Success rate | 45.7% | +1.7% | 44.0% |
| Personnel groupings | |||
| 11 personnel | 59.0% | −3.3% | 62.3% |
| 12 personnel | 29.8% | +10.7% | 19.2% |
| 21 personnel | 2.4% | −4.9% | 7.3% |
| 13 personnel | 5.5% | +1.8% | 3.7% |
| 22 personnel | 0.0% | −2.1% | 2.1% |
| 10 personnel | 1.1% | +1.1% | 0.0% |
| 01 personnel | 0.0% | −2.3% | 2.3% |
| 20 personnel | 0.0% | −1.4% | 1.4% |
| Other personnel | 2.3% | +0.7% | 1.5% |
Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.
Washington Commanders · 2025
| 11 personnel → Shotgun | 471 |
|---|---|
| 12 personnel → Shotgun | 150 |
| 12 personnel → Pistol | 92 |
| 11 personnel → Pistol | 60 |
| 12 personnel → Under Center | 48 |
| 11 personnel → Under Center | 42 |
| 21 personnel → Shotgun | 22 |
| Other → Shotgun | 22 |
| 13 personnel → Under Center | 19 |
| 13 personnel → Pistol | 17 |
| 13 personnel → Shotgun | 17 |
| 10 personnel → Shotgun | 8 |
| 10 personnel → Under Center | 3 |
| 21 personnel → Pistol | 1 |
| Shotgun → Pass | 501 |
| Shotgun → Run | 189 |
| Pistol → Run | 124 |
| Under Center → Run | 95 |
| Pistol → Pass | 46 |
| Under Center → Pass | 17 |
| Pass → Failure | 295 |
| Run → Failure | 233 |
| Pass → Success | 188 |
| Run → Success | 130 |
| Pass → Explosive | 81 |
| Run → Explosive | 45 |
Seattle Seahawks · 2016
| 11 personnel → Shotgun | 517 |
|---|---|
| 12 personnel → Singleback | 98 |
| 11 personnel → Singleback | 91 |
| 12 personnel → Shotgun | 75 |
| 11 personnel → Empty | 69 |
| 21 personnel → I_Form | 48 |
| 13 personnel → Singleback | 28 |
| 12 personnel → I_Form | 26 |
| 01 personnel → Empty | 23 |
| 21 personnel → Shotgun | 17 |
| 22 personnel → Jumbo | 12 |
| 20 personnel → I_Form | 10 |
| 22 personnel → I_Form | 10 |
| 12 personnel → Empty | 9 |
| Other → Shotgun | 9 |
| 11 personnel → Pistol | 7 |
| Other → Empty | 7 |
| 13 personnel → Shotgun | 6 |
| 21 personnel → Empty | 6 |
| 21 personnel → Singleback | 6 |
| 11 personnel → Unknown | 5 |
| 21 personnel → Pistol | 4 |
| 11 personnel → I_Form | 3 |
| 11 personnel → Other | 3 |
| 12 personnel → Pistol | 3 |
| 13 personnel → Jumbo | 3 |
| 13 personnel → Pistol | 3 |
| 20 personnel → Shotgun | 3 |
| Unknown → Unknown | 3 |
| 01 personnel → Shotgun | 2 |
| 12 personnel → Jumbo | 2 |
| 20 personnel → Pistol | 2 |
| 01 personnel → Singleback | 1 |
| 12 personnel → Other | 1 |
| 13 personnel → I_Form | 1 |
| 20 personnel → Unknown | 1 |
| 22 personnel → Singleback | 1 |
| Other → Other | 1 |
| Shotgun → Pass | 467 |
| Shotgun → Run | 162 |
| Singleback → Run | 137 |
| Empty → Pass | 114 |
| Singleback → Pass | 88 |
| I_Form → Run | 68 |
| I_Form → Pass | 30 |
| Jumbo → Run | 15 |
| Pistol → Run | 15 |
| Unknown → Run | 5 |
| Other → Pass | 4 |
| Pistol → Pass | 4 |
| Unknown → Pass | 4 |
| Jumbo → Pass | 2 |
| Other → Run | 1 |
| Pass → Failure | 367 |
| Run → Failure | 258 |
| Pass → Success | 239 |
| Pass → Explosive | 107 |
| Run → Success | 103 |
| Run → Explosive | 42 |