TEAM FINGERPRINT · COMPARE

Washington Commanders 2025 vs New York Jets 2019

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Washington Commanders 2025 minus New York Jets 2019
MetricWASShiftNYJ
Plays972941
Pass rate58.0%−3.6%61.6%
Shotgun rate71.0%+13.9%57.1%
Explosive rate13.0%+2.0%10.9%
Success rate45.7%+8.9%36.8%
Personnel groupings
11 personnel59.0%−7.9%66.8%
12 personnel29.8%+18.0%11.8%
21 personnel2.4%−2.3%4.7%
13 personnel5.5%−0.5%6.0%
10 personnel1.1%−3.7%4.8%
01 personnel0.0%−1.1%1.1%
20 personnel0.0%−4.1%4.1%
Other personnel2.3%+1.5%0.7%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Washington Commanders · 2025
PersonnelFormationRun / PassOutcome1112132110OtherShotgunPistolUnder CenterRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun471
12 personnelShotgun150
12 personnelPistol92
11 personnelPistol60
12 personnelUnder Center48
11 personnelUnder Center42
21 personnelShotgun22
OtherShotgun22
13 personnelUnder Center19
13 personnelPistol17
13 personnelShotgun17
10 personnelShotgun8
10 personnelUnder Center3
21 personnelPistol1
ShotgunPass501
ShotgunRun189
PistolRun124
Under CenterRun95
PistolPass46
Under CenterPass17
PassFailure295
RunFailure233
PassSuccess188
RunSuccess130
PassExplosive81
RunExplosive45
New York Jets · 2019
PersonnelFormationRun / PassOutcome11121310212001OtherShotgunSinglebackEmptyI_FormRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun441
11 personnelSingleback115
12 personnelSingleback71
11 personnelEmpty47
13 personnelSingleback40
10 personnelShotgun34
20 personnelShotgun29
12 personnelI_Form28
21 personnelShotgun20
11 personnelI_Form18
21 personnelSingleback15
13 personnelI_Form10
01 personnelEmpty8
11 personnelPistol7
12 personnelShotgun7
10 personnelPistol6
10 personnelEmpty5
20 personnelEmpty5
12 personnelEmpty4
13 personnelEmpty3
20 personnelPistol3
21 personnelEmpty3
01 personnelShotgun2
13 personnelShotgun2
20 personnelI_Form2
21 personnelI_Form2
21 personnelOther2
21 personnelPistol2
OtherShotgun2
OtherSingleback2
11 personnelOther1
12 personnelOther1
13 personnelOther1
OtherEmpty1
OtherI_Form1
OtherOther1
ShotgunPass399
SinglebackRun157
ShotgunRun138
SinglebackPass86
EmptyPass75
I_FormRun49
I_FormPass12
PistolRun10
PistolPass8
OtherRun6
EmptyRun1
PassFailure352
RunFailure243
PassSuccess147
RunSuccess96
PassExplosive81
RunExplosive22