TEAM FINGERPRINT · COMPARE

Washington Commanders 2025 vs New York Giants 2019

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Washington Commanders 2025 minus New York Giants 2019
MetricWASShiftNYG
Plays9721,007
Pass rate58.0%−9.3%67.3%
Shotgun rate71.0%+3.8%67.2%
Explosive rate13.0%+0.7%12.2%
Success rate45.7%+4.3%41.4%
Personnel groupings
11 personnel59.0%−15.2%74.2%
12 personnel29.8%+12.6%17.3%
21 personnel2.4%−2.9%5.3%
13 personnel5.5%+5.5%0.0%
22 personnel0.0%−1.9%1.9%
10 personnel1.1%+1.1%0.0%
Other personnel2.3%+0.9%1.4%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Washington Commanders · 2025
PersonnelFormationRun / PassOutcome1112132110OtherShotgunPistolUnder CenterRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun471
12 personnelShotgun150
12 personnelPistol92
11 personnelPistol60
12 personnelUnder Center48
11 personnelUnder Center42
21 personnelShotgun22
OtherShotgun22
13 personnelUnder Center19
13 personnelPistol17
13 personnelShotgun17
10 personnelShotgun8
10 personnelUnder Center3
21 personnelPistol1
ShotgunPass501
ShotgunRun189
PistolRun124
Under CenterRun95
PistolPass46
Under CenterPass17
PassFailure295
RunFailure233
PassSuccess188
RunSuccess130
PassExplosive81
RunExplosive45
New York Giants · 2019
PersonnelFormationRun / PassOutcome11122122OtherShotgunSinglebackEmptyI_FormRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun596
11 personnelSingleback104
12 personnelSingleback95
12 personnelShotgun68
11 personnelEmpty43
21 personnelI_Form35
22 personnelI_Form13
12 personnelEmpty7
21 personnelShotgun7
21 personnelOther6
22 personnelOther6
OtherShotgun6
OtherSingleback6
21 personnelSingleback3
11 personnelI_Form2
12 personnelI_Form2
12 personnelOther2
21 personnelEmpty2
11 personnelOther1
11 personnelUnknown1
OtherEmpty1
OtherOther1
ShotgunPass537
SinglebackRun143
ShotgunRun140
SinglebackPass65
EmptyPass53
I_FormRun37
I_FormPass15
OtherRun9
OtherPass7
UnknownPass1
PassFailure393
PassSuccess201
RunFailure197
RunSuccess93
PassExplosive84
RunExplosive39