TEAM FINGERPRINT · COMPARE
Washington Commanders 2025 vs Miami Dolphins 2019
Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.
Play-calling ledger · the shift is Washington Commanders 2025 minus Miami Dolphins 2019
| Metric | WAS | Shift | MIA |
|---|---|---|---|
| Plays | 972 | — | 1,010 |
| Pass rate | 58.0% | −12.3% | 70.3% |
| Shotgun rate | 71.0% | +11.1% | 59.9% |
| Explosive rate | 13.0% | +2.1% | 10.9% |
| Success rate | 45.7% | +5.4% | 40.3% |
| Personnel groupings | |||
| 11 personnel | 59.0% | −1.0% | 59.9% |
| 12 personnel | 29.8% | +5.2% | 24.7% |
| 21 personnel | 2.4% | −6.0% | 8.3% |
| 13 personnel | 5.5% | +2.5% | 3.0% |
| 22 personnel | 0.0% | −1.2% | 1.2% |
| 10 personnel | 1.1% | +1.1% | 0.0% |
| 02 personnel | 0.0% | −1.1% | 1.1% |
| Other personnel | 2.3% | +0.9% | 1.4% |
Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.
Washington Commanders · 2025
| 11 personnel → Shotgun | 471 |
|---|---|
| 12 personnel → Shotgun | 150 |
| 12 personnel → Pistol | 92 |
| 11 personnel → Pistol | 60 |
| 12 personnel → Under Center | 48 |
| 11 personnel → Under Center | 42 |
| 21 personnel → Shotgun | 22 |
| Other → Shotgun | 22 |
| 13 personnel → Under Center | 19 |
| 13 personnel → Pistol | 17 |
| 13 personnel → Shotgun | 17 |
| 10 personnel → Shotgun | 8 |
| 10 personnel → Under Center | 3 |
| 21 personnel → Pistol | 1 |
| Shotgun → Pass | 501 |
| Shotgun → Run | 189 |
| Pistol → Run | 124 |
| Under Center → Run | 95 |
| Pistol → Pass | 46 |
| Under Center → Pass | 17 |
| Pass → Failure | 295 |
| Run → Failure | 233 |
| Pass → Success | 188 |
| Run → Success | 130 |
| Pass → Explosive | 81 |
| Run → Explosive | 45 |
Miami Dolphins · 2019
| 11 personnel → Shotgun | 469 |
|---|---|
| 12 personnel → Singleback | 116 |
| 12 personnel → Shotgun | 101 |
| 11 personnel → Singleback | 74 |
| 21 personnel → I_Form | 49 |
| 11 personnel → Empty | 44 |
| 21 personnel → Shotgun | 28 |
| 12 personnel → Empty | 27 |
| 13 personnel → Singleback | 24 |
| 02 personnel → Empty | 11 |
| 11 personnel → I_Form | 9 |
| 11 personnel → Other | 9 |
| Other → Empty | 8 |
| 22 personnel → I_Form | 7 |
| Other → Shotgun | 6 |
| Unknown → Unknown | 5 |
| 12 personnel → I_Form | 4 |
| 22 personnel → Other | 4 |
| 13 personnel → Other | 3 |
| 21 personnel → Other | 3 |
| 21 personnel → Singleback | 3 |
| 12 personnel → Other | 1 |
| 13 personnel → Empty | 1 |
| 13 personnel → I_Form | 1 |
| 13 personnel → Shotgun | 1 |
| 21 personnel → Empty | 1 |
| 22 personnel → Singleback | 1 |
| Shotgun → Pass | 498 |
| Singleback → Run | 126 |
| Shotgun → Run | 107 |
| Singleback → Pass | 92 |
| Empty → Pass | 91 |
| I_Form → Run | 50 |
| I_Form → Pass | 20 |
| Other → Run | 13 |
| Other → Pass | 7 |
| Unknown → Run | 3 |
| Unknown → Pass | 2 |
| Empty → Run | 1 |
| Pass → Failure | 394 |
| Pass → Success | 223 |
| Run → Failure | 209 |
| Pass → Explosive | 93 |
| Run → Success | 74 |
| Run → Explosive | 17 |