TEAM FINGERPRINT · COMPARE
Washington Commanders 2025 vs Las Vegas Raiders 2016
Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.
Play-calling ledger · the shift is Washington Commanders 2025 minus Las Vegas Raiders 2016
| Metric | WAS | Shift | LV |
|---|---|---|---|
| Plays | 972 | — | 1,096 |
| Pass rate | 58.0% | −3.7% | 61.8% |
| Shotgun rate | 71.0% | +19.9% | 51.1% |
| Explosive rate | 13.0% | +0.2% | 12.8% |
| Success rate | 45.7% | +3.3% | 42.3% |
| Personnel groupings | |||
| 11 personnel | 59.0% | −7.2% | 66.1% |
| 12 personnel | 29.8% | +20.2% | 9.7% |
| 21 personnel | 2.4% | −3.3% | 5.7% |
| 13 personnel | 5.5% | +5.5% | 0.0% |
| 22 personnel | 0.0% | −4.5% | 4.5% |
| 10 personnel | 1.1% | −6.4% | 7.5% |
| 20 personnel | 0.0% | −4.6% | 4.6% |
| Other personnel | 2.3% | +0.4% | 1.8% |
Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.
Washington Commanders · 2025
| 11 personnel → Shotgun | 471 |
|---|---|
| 12 personnel → Shotgun | 150 |
| 12 personnel → Pistol | 92 |
| 11 personnel → Pistol | 60 |
| 12 personnel → Under Center | 48 |
| 11 personnel → Under Center | 42 |
| 21 personnel → Shotgun | 22 |
| Other → Shotgun | 22 |
| 13 personnel → Under Center | 19 |
| 13 personnel → Pistol | 17 |
| 13 personnel → Shotgun | 17 |
| 10 personnel → Shotgun | 8 |
| 10 personnel → Under Center | 3 |
| 21 personnel → Pistol | 1 |
| Shotgun → Pass | 501 |
| Shotgun → Run | 189 |
| Pistol → Run | 124 |
| Under Center → Run | 95 |
| Pistol → Pass | 46 |
| Under Center → Pass | 17 |
| Pass → Failure | 295 |
| Run → Failure | 233 |
| Pass → Success | 188 |
| Run → Success | 130 |
| Pass → Explosive | 81 |
| Run → Explosive | 45 |
Las Vegas Raiders · 2016
| 11 personnel → Shotgun | 452 |
|---|---|
| 11 personnel → Singleback | 127 |
| 11 personnel → Empty | 87 |
| 12 personnel → Singleback | 58 |
| 10 personnel → Shotgun | 49 |
| 11 personnel → Pistol | 39 |
| 21 personnel → I_Form | 28 |
| 12 personnel → Shotgun | 27 |
| 10 personnel → Singleback | 25 |
| 20 personnel → Shotgun | 20 |
| Other → Empty | 18 |
| 21 personnel → Singleback | 15 |
| 22 personnel → Singleback | 15 |
| 11 personnel → I_Form | 14 |
| 22 personnel → I_Form | 14 |
| 20 personnel → I_Form | 13 |
| 20 personnel → Singleback | 10 |
| 21 personnel → Shotgun | 10 |
| 12 personnel → Empty | 9 |
| 22 personnel → Jumbo | 8 |
| 22 personnel → Pistol | 8 |
| 12 personnel → Pistol | 7 |
| 20 personnel → Pistol | 7 |
| 21 personnel → Empty | 5 |
| 11 personnel → Unknown | 4 |
| 22 personnel → Empty | 4 |
| 10 personnel → Empty | 3 |
| 10 personnel → I_Form | 3 |
| 12 personnel → Unknown | 3 |
| 10 personnel → Pistol | 2 |
| 21 personnel → Jumbo | 2 |
| 21 personnel → Pistol | 2 |
| Other → Shotgun | 2 |
| Unknown → Unknown | 2 |
| 11 personnel → Jumbo | 1 |
| 11 personnel → Other | 1 |
| 12 personnel → I_Form | 1 |
| 12 personnel → Jumbo | 1 |
| Shotgun → Pass | 417 |
| Singleback → Run | 155 |
| Shotgun → Run | 143 |
| Empty → Pass | 126 |
| Singleback → Pass | 95 |
| Pistol → Run | 52 |
| I_Form → Run | 51 |
| I_Form → Pass | 22 |
| Pistol → Pass | 13 |
| Jumbo → Run | 12 |
| Unknown → Run | 6 |
| Unknown → Pass | 3 |
| Other → Pass | 1 |
| Pass → Failure | 379 |
| Run → Failure | 253 |
| Pass → Success | 202 |
| Run → Success | 122 |
| Pass → Explosive | 96 |
| Run → Explosive | 44 |