TEAM FINGERPRINT · COMPARE
Washington Commanders 2025 vs Denver Broncos 2016
Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.
Play-calling ledger · the shift is Washington Commanders 2025 minus Denver Broncos 2016
| Metric | WAS | Shift | DEN |
|---|---|---|---|
| Plays | 972 | — | 1,005 |
| Pass rate | 58.0% | −4.6% | 62.6% |
| Shotgun rate | 71.0% | +35.4% | 35.6% |
| Explosive rate | 13.0% | +1.1% | 11.8% |
| Success rate | 45.7% | +5.5% | 40.2% |
| Personnel groupings | |||
| 11 personnel | 59.0% | +7.6% | 51.3% |
| 12 personnel | 29.8% | +18.4% | 11.4% |
| 21 personnel | 2.4% | −18.6% | 21.0% |
| 13 personnel | 5.5% | +5.5% | 0.0% |
| 10 personnel | 1.1% | −8.1% | 9.3% |
| 01 personnel | 0.0% | −2.9% | 2.9% |
| 20 personnel | 0.0% | −1.9% | 1.9% |
| Other personnel | 2.3% | +0.4% | 1.9% |
Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.
Washington Commanders · 2025
| 11 personnel → Shotgun | 471 |
|---|---|
| 12 personnel → Shotgun | 150 |
| 12 personnel → Pistol | 92 |
| 11 personnel → Pistol | 60 |
| 12 personnel → Under Center | 48 |
| 11 personnel → Under Center | 42 |
| 21 personnel → Shotgun | 22 |
| Other → Shotgun | 22 |
| 13 personnel → Under Center | 19 |
| 13 personnel → Pistol | 17 |
| 13 personnel → Shotgun | 17 |
| 10 personnel → Shotgun | 8 |
| 10 personnel → Under Center | 3 |
| 21 personnel → Pistol | 1 |
| Shotgun → Pass | 501 |
| Shotgun → Run | 189 |
| Pistol → Run | 124 |
| Under Center → Run | 95 |
| Pistol → Pass | 46 |
| Under Center → Pass | 17 |
| Pass → Failure | 295 |
| Run → Failure | 233 |
| Pass → Success | 188 |
| Run → Success | 130 |
| Pass → Explosive | 81 |
| Run → Explosive | 45 |
Denver Broncos · 2016
| 11 personnel → Shotgun | 286 |
|---|---|
| 11 personnel → Singleback | 188 |
| 21 personnel → I_Form | 181 |
| 12 personnel → Singleback | 103 |
| 10 personnel → Shotgun | 66 |
| 01 personnel → Empty | 26 |
| 11 personnel → Empty | 23 |
| 10 personnel → Singleback | 22 |
| 21 personnel → Singleback | 22 |
| 20 personnel → I_Form | 18 |
| 11 personnel → I_Form | 12 |
| Other → Empty | 9 |
| 11 personnel → Unknown | 6 |
| 21 personnel → Other | 6 |
| Other → Singleback | 6 |
| 12 personnel → Shotgun | 5 |
| 10 personnel → Empty | 4 |
| 12 personnel → I_Form | 4 |
| Unknown → Unknown | 3 |
| 01 personnel → Unknown | 2 |
| 12 personnel → Empty | 2 |
| 21 personnel → Unknown | 2 |
| Other → I_Form | 2 |
| Other → Other | 2 |
| 01 personnel → Shotgun | 1 |
| 10 personnel → Unknown | 1 |
| 11 personnel → Other | 1 |
| 12 personnel → Other | 1 |
| 20 personnel → Singleback | 1 |
| Shotgun → Pass | 305 |
| Singleback → Pass | 177 |
| Singleback → Run | 165 |
| I_Form → Run | 143 |
| I_Form → Pass | 74 |
| Empty → Pass | 62 |
| Shotgun → Run | 53 |
| Unknown → Pass | 10 |
| Other → Run | 9 |
| Unknown → Run | 4 |
| Empty → Run | 2 |
| Other → Pass | 1 |
| Pass → Failure | 355 |
| Run → Failure | 246 |
| Pass → Success | 192 |
| Run → Success | 93 |
| Pass → Explosive | 82 |
| Run → Explosive | 37 |