TEAM FINGERPRINT · COMPARE

Washington Commanders 2024 vs Cincinnati Bengals 2025

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Washington Commanders 2024 minus Cincinnati Bengals 2025
MetricWASShiftCIN
Plays1,3001,044
Pass rate60.1%−5.7%65.8%
Shotgun rate77.8%−1.8%79.7%
Explosive rate11.8%−0.0%11.9%
Success rate47.7%+2.2%45.5%
Personnel groupings
11 personnel59.8%−5.4%65.2%
12 personnel23.9%−6.3%30.3%
21 personnel6.5%+4.6%1.9%
13 personnel5.2%+5.2%0.0%
10 personnel1.2%+1.2%0.0%
20 personnel1.4%+1.4%0.0%
Other personnel1.8%−0.7%2.6%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Washington Commanders · 2024
PersonnelFormationRun / PassOutcome111221132010OtherUnknownShotgunPistolUnder CenterRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun696
12 personnelShotgun184
12 personnelPistol83
11 personnelPistol67
21 personnelShotgun57
12 personnelUnder Center44
13 personnelShotgun29
21 personnelPistol25
13 personnelUnder Center20
OtherShotgun19
13 personnelPistol18
10 personnelShotgun15
11 personnelUnder Center15
20 personnelShotgun12
20 personnelPistol6
21 personnelUnder Center3
OtherUnder Center3
OtherPistol2
10 personnelUnder Center1
UnknownUnknown1
ShotgunPass705
ShotgunRun307
PistolRun155
Under CenterRun57
PistolPass46
Under CenterPass29
UnknownPass1
PassFailure397
RunFailure283
PassSuccess281
RunSuccess185
PassExplosive103
RunExplosive51
Cincinnati Bengals · 2025
PersonnelFormationRun / PassOutcome111221OtherShotgunUnder CenterPistolRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun600
12 personnelShotgun200
12 personnelUnder Center100
11 personnelUnder Center68
OtherShotgun23
12 personnelPistol16
11 personnelPistol13
21 personnelShotgun9
21 personnelUnder Center9
OtherUnder Center4
21 personnelPistol2
ShotgunPass624
ShotgunRun208
Under CenterRun132
Under CenterPass49
PistolRun17
PistolPass14
PassFailure374
PassSuccess223
RunFailure195
RunSuccess128
PassExplosive90
RunExplosive34