TEAM FINGERPRINT · COMPARE

Washington Commanders 2025 vs Chicago Bears 2016

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Washington Commanders 2025 minus Chicago Bears 2016
MetricWASShiftCHI
Plays972958
Pass rate58.0%−3.6%61.6%
Shotgun rate71.0%+20.7%50.3%
Explosive rate13.0%−2.1%15.0%
Success rate45.7%+1.3%44.4%
Personnel groupings
11 personnel59.0%−6.0%64.9%
12 personnel29.8%+6.3%23.5%
21 personnel2.4%−4.4%6.8%
13 personnel5.5%+2.1%3.3%
10 personnel1.1%+1.1%0.0%
Other personnel2.3%+0.9%1.4%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Washington Commanders · 2025
PersonnelFormationRun / PassOutcome1112132110OtherShotgunPistolUnder CenterRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun471
12 personnelShotgun150
12 personnelPistol92
11 personnelPistol60
12 personnelUnder Center48
11 personnelUnder Center42
21 personnelShotgun22
OtherShotgun22
13 personnelUnder Center19
13 personnelPistol17
13 personnelShotgun17
10 personnelShotgun8
10 personnelUnder Center3
21 personnelPistol1
ShotgunPass501
ShotgunRun189
PistolRun124
Under CenterRun95
PistolPass46
Under CenterPass17
PassFailure295
RunFailure233
PassSuccess188
RunSuccess130
PassExplosive81
RunExplosive45
Chicago Bears · 2016
PersonnelFormationRun / PassOutcome11122113OtherUnknownShotgunSinglebackI_FormPistolEmptyRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun460
12 personnelSingleback135
11 personnelSingleback69
21 personnelI_Form62
11 personnelPistol50
12 personnelI_Form35
11 personnelEmpty29
12 personnelPistol28
12 personnelShotgun19
13 personnelSingleback19
13 personnelI_Form8
11 personnelI_Form7
OtherOther7
11 personnelUnknown6
12 personnelEmpty4
12 personnelUnknown4
13 personnelEmpty2
13 personnelOther2
OtherEmpty2
OtherI_Form2
OtherShotgun2
11 personnelOther1
13 personnelPistol1
21 personnelEmpty1
21 personnelPistol1
21 personnelShotgun1
UnknownUnknown1
ShotgunPass411
SinglebackRun141
I_FormRun86
SinglebackPass82
ShotgunRun71
PistolRun56
EmptyPass37
I_FormPass28
PistolPass24
OtherRun9
UnknownPass7
UnknownRun4
EmptyRun1
OtherPass1
PassFailure311
RunFailure222
PassSuccess183
RunSuccess98
PassExplosive96
RunExplosive48