TEAM FINGERPRINT · COMPARE

Tampa Bay Buccaneers 2025 vs Washington Commanders 2022

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Tampa Bay Buccaneers 2025 minus Washington Commanders 2022
MetricTBShiftWAS
Plays1,0571,128
Pass rate60.4%+4.7%55.7%
Shotgun rate61.6%+4.3%57.3%
Explosive rate11.7%−0.1%11.9%
Success rate42.5%+2.1%40.4%
Personnel groupings
11 personnel69.9%−0.1%70.0%
12 personnel20.9%−1.3%22.2%
21 personnel4.6%+4.6%0.0%
13 personnel2.8%−3.0%5.9%
10 personnel1.2%+1.2%0.0%
Other personnel0.3%−1.7%2.0%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Tampa Bay Buccaneers · 2025
PersonnelFormationRun / PassOutcome1112211310OtherUnknownShotgunUnder CenterPistolRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun562
12 personnelUnder Center181
11 personnelUnder Center147
21 personnelShotgun37
12 personnelShotgun34
11 personnelPistol30
13 personnelUnder Center26
10 personnelShotgun13
12 personnelPistol6
21 personnelPistol6
21 personnelUnder Center6
13 personnelShotgun4
OtherUnder Center2
UnknownUnder Center2
OtherShotgun1
ShotgunPass536
Under CenterRun275
ShotgunRun115
Under CenterPass89
PistolRun29
PistolPass13
PassFailure357
RunFailure251
PassSuccess191
RunSuccess134
PassExplosive90
RunExplosive34
Washington Commanders · 2022
PersonnelFormationRun / PassOutcome111213OtherShotgunSinglebackEmptyPistolI_FormRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun524
11 personnelEmpty114
11 personnelSingleback113
12 personnelSingleback105
12 personnelShotgun102
13 personnelSingleback46
11 personnelPistol27
12 personnelI_Form20
12 personnelPistol19
13 personnelShotgun11
OtherShotgun9
11 personnelI_Form8
OtherI_Form5
11 personnelOther4
OtherEmpty4
12 personnelOther3
13 personnelI_Form3
13 personnelOther3
13 personnelEmpty2
OtherSingleback2
12 personnelEmpty1
13 personnelPistol1
OtherOther1
OtherPistol1
ShotgunPass423
ShotgunRun223
SinglebackRun204
EmptyPass120
SinglebackPass62
PistolRun36
I_FormRun26
PistolPass12
I_FormPass10
OtherRun10
EmptyRun1
OtherPass1
PassFailure366
RunFailure306
PassSuccess176
RunSuccess146
PassExplosive86
RunExplosive48