TEAM FINGERPRINT · COMPARE
Tampa Bay Buccaneers 2025 vs Detroit Lions 2016
Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.
Play-calling ledger · the shift is Tampa Bay Buccaneers 2025 minus Detroit Lions 2016
| Metric | TB | Shift | DET |
|---|---|---|---|
| Plays | 1,057 | — | 1,020 |
| Pass rate | 60.4% | −7.5% | 67.8% |
| Shotgun rate | 61.6% | −1.1% | 62.6% |
| Explosive rate | 11.7% | +0.1% | 11.7% |
| Success rate | 42.5% | −1.5% | 44.0% |
| Personnel groupings | |||
| 11 personnel | 69.9% | −6.0% | 75.9% |
| 12 personnel | 20.9% | +10.5% | 10.4% |
| 21 personnel | 4.6% | −0.3% | 4.9% |
| 13 personnel | 2.8% | +2.8% | 0.0% |
| 22 personnel | 0.0% | −1.4% | 1.4% |
| 10 personnel | 1.2% | −2.8% | 4.0% |
| 20 personnel | 0.0% | −1.8% | 1.8% |
| Other personnel | 0.3% | −1.3% | 1.6% |
Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.
Tampa Bay Buccaneers · 2025
| 11 personnel → Shotgun | 562 |
|---|---|
| 12 personnel → Under Center | 181 |
| 11 personnel → Under Center | 147 |
| 21 personnel → Shotgun | 37 |
| 12 personnel → Shotgun | 34 |
| 11 personnel → Pistol | 30 |
| 13 personnel → Under Center | 26 |
| 10 personnel → Shotgun | 13 |
| 12 personnel → Pistol | 6 |
| 21 personnel → Pistol | 6 |
| 21 personnel → Under Center | 6 |
| 13 personnel → Shotgun | 4 |
| Other → Under Center | 2 |
| Unknown → Under Center | 2 |
| Other → Shotgun | 1 |
| Shotgun → Pass | 536 |
| Under Center → Run | 275 |
| Shotgun → Run | 115 |
| Under Center → Pass | 89 |
| Pistol → Run | 29 |
| Pistol → Pass | 13 |
| Pass → Failure | 357 |
| Run → Failure | 251 |
| Pass → Success | 191 |
| Run → Success | 134 |
| Pass → Explosive | 90 |
| Run → Explosive | 34 |
Detroit Lions · 2016
| 11 personnel → Shotgun | 577 |
|---|---|
| 11 personnel → Pistol | 107 |
| 11 personnel → Singleback | 46 |
| 12 personnel → Pistol | 43 |
| 11 personnel → Empty | 40 |
| 12 personnel → Singleback | 38 |
| 10 personnel → Shotgun | 30 |
| 21 personnel → I_Form | 30 |
| 12 personnel → Shotgun | 19 |
| 20 personnel → I_Form | 12 |
| Other → Empty | 9 |
| 21 personnel → Pistol | 7 |
| 21 personnel → Shotgun | 7 |
| 21 personnel → Singleback | 6 |
| 22 personnel → Other | 6 |
| 10 personnel → Singleback | 4 |
| 22 personnel → I_Form | 4 |
| 10 personnel → Empty | 3 |
| 10 personnel → Pistol | 3 |
| 11 personnel → Unknown | 3 |
| 20 personnel → Shotgun | 3 |
| Other → Pistol | 3 |
| 12 personnel → Empty | 2 |
| 12 personnel → I_Form | 2 |
| 20 personnel → Pistol | 2 |
| 22 personnel → Singleback | 2 |
| Other → Shotgun | 2 |
| 10 personnel → Other | 1 |
| 11 personnel → I_Form | 1 |
| 12 personnel → Other | 1 |
| 12 personnel → Unknown | 1 |
| 20 personnel → Empty | 1 |
| 22 personnel → Empty | 1 |
| 22 personnel → Shotgun | 1 |
| Other → I_Form | 1 |
| Other → Other | 1 |
| Unknown → Unknown | 1 |
| Shotgun → Pass | 536 |
| Pistol → Run | 109 |
| Shotgun → Run | 103 |
| Singleback → Run | 62 |
| Pistol → Pass | 56 |
| Empty → Pass | 55 |
| I_Form → Run | 42 |
| Singleback → Pass | 34 |
| Other → Run | 9 |
| I_Form → Pass | 8 |
| Unknown → Pass | 3 |
| Unknown → Run | 2 |
| Empty → Run | 1 |
| Pass → Failure | 356 |
| Pass → Success | 245 |
| Run → Failure | 215 |
| Pass → Explosive | 91 |
| Run → Success | 85 |
| Run → Explosive | 28 |