TEAM FINGERPRINT · COMPARE

Tampa Bay Buccaneers 2016 vs Detroit Lions 2025

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Tampa Bay Buccaneers 2016 minus Detroit Lions 2025
MetricTBShiftDET
Plays1,0501,050
Pass rate61.0%+1.6%59.4%
Shotgun rate42.3%−9.1%51.4%
Explosive rate11.9%−2.7%14.6%
Success rate43.8%−1.4%45.2%
Personnel groupings
11 personnel60.6%−1.6%62.2%
12 personnel24.0%−1.2%25.2%
21 personnel7.4%+4.1%3.3%
13 personnel2.4%−2.6%5.0%
22 personnel2.8%+2.8%0.0%
10 personnel0.0%−1.9%1.9%
20 personnel2.1%0.0%2.1%
Other personnel0.8%+0.6%0.2%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Tampa Bay Buccaneers · 2016
PersonnelFormationRun / PassOutcome111221221320OtherShotgunSinglebackI_FormEmptyRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun394
11 personnelSingleback167
12 personnelSingleback139
12 personnelI_Form62
11 personnelEmpty55
21 personnelI_Form47
12 personnelShotgun27
21 personnelSingleback26
13 personnelSingleback19
11 personnelI_Form12
20 personnelShotgun12
12 personnelJumbo11
22 personnelI_Form10
22 personnelSingleback10
12 personnelEmpty9
11 personnelUnknown6
22 personnelJumbo6
13 personnelI_Form5
20 personnelSingleback5
OtherShotgun5
12 personnelUnknown4
20 personnelI_Form4
21 personnelShotgun4
OtherEmpty3
11 personnelOther2
22 personnelShotgun2
13 personnelEmpty1
20 personnelEmpty1
21 personnelEmpty1
22 personnelEmpty1
ShotgunPass393
SinglebackRun252
SinglebackPass114
I_FormRun85
EmptyPass71
I_FormPass55
ShotgunRun51
JumboRun16
UnknownPass6
UnknownRun4
JumboPass1
OtherPass1
OtherRun1
PassFailure325
RunFailure265
PassSuccess221
RunSuccess114
PassExplosive95
RunExplosive30
Detroit Lions · 2025
PersonnelFormationRun / PassOutcome111213212010OtherUnknownShotgunUnder CenterRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun443
12 personnelUnder Center213
11 personnelUnder Center209
12 personnelShotgun51
13 personnelUnder Center48
20 personnelShotgun21
21 personnelUnder Center17
10 personnelUnder Center16
21 personnelShotgun16
10 personnelShotgun4
13 personnelShotgun3
21 personnelOther2
11 personnelOther1
12 personnelUnknown1
13 personnelOther1
20 personnelOther1
OtherShotgun1
OtherUnder Center1
UnknownShotgun1
ShotgunPass455
Under CenterRun337
Under CenterPass167
ShotgunRun85
OtherRun3
OtherPass2
UnknownRun1
PassFailure322
RunFailure253
PassSuccess191
RunSuccess131
PassExplosive111
RunExplosive42