TEAM FINGERPRINT · COMPARE

San Francisco 49ers 2021 vs Chicago Bears 2025

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is San Francisco 49ers 2021 minus Chicago Bears 2025
MetricSFShiftCHI
Plays1,1931,248
Pass rate53.7%−5.4%59.1%
Shotgun rate47.7%−3.3%51.0%
Explosive rate14.8%+0.9%13.9%
Success rate44.8%−0.6%45.4%
Personnel groupings
11 personnel48.1%−4.9%53.0%
12 personnel9.7%−24.6%34.3%
21 personnel34.3%+34.3%0.0%
13 personnel0.0%−9.6%9.6%
22 personnel7.0%+7.0%0.0%
01 personnel0.0%−1.8%1.8%
Other personnel0.9%−0.3%1.2%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

San Francisco 49ers · 2021
PersonnelFormationRun / PassOutcome11211222OtherShotgunSinglebackI_FormEmptyRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun393
21 personnelShotgun142
21 personnelI_Form134
21 personnelSingleback95
11 personnelEmpty77
11 personnelSingleback75
12 personnelSingleback71
22 personnelI_Form53
12 personnelShotgun27
21 personnelEmpty22
11 personnelI_Form17
22 personnelSingleback14
21 personnelPistol13
12 personnelEmpty11
11 personnelPistol7
22 personnelEmpty5
22 personnelShotgun5
OtherOther5
22 personnelOther4
11 personnelUnknown3
12 personnelI_Form3
12 personnelPistol3
11 personnelOther2
21 personnelUnknown2
OtherEmpty2
OtherShotgun2
12 personnelUnknown1
21 personnelOther1
22 personnelPistol1
22 personnelUnknown1
OtherI_Form1
OtherSingleback1
ShotgunPass397
SinglebackRun174
I_FormRun173
ShotgunRun172
EmptyPass109
SinglebackPass82
I_FormPass35
PistolRun14
OtherRun10
PistolPass10
EmptyRun8
UnknownPass6
OtherPass2
UnknownRun1
PassFailure339
RunFailure320
PassSuccess183
RunSuccess174
PassExplosive119
RunExplosive58
Chicago Bears · 2025
PersonnelFormationRun / PassOutcome11121301OtherUnknownShotgunUnder CenterPistolRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun463
12 personnelUnder Center278
11 personnelUnder Center193
12 personnelShotgun132
13 personnelUnder Center101
12 personnelPistol18
13 personnelShotgun17
01 personnelShotgun14
OtherShotgun11
01 personnelUnder Center7
11 personnelPistol5
OtherUnder Center4
13 personnelPistol2
01 personnelPistol1
UnknownPistol1
UnknownUnder Center1
ShotgunPass515
Under CenterRun373
Under CenterPass211
ShotgunRun122
PistolRun15
PistolPass12
PassFailure405
RunFailure277
PassSuccess213
RunSuccess179
PassExplosive120
RunExplosive54