TEAM FINGERPRINT · COMPARE

Seattle Seahawks 2025 vs Indianapolis Colts 2019

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Seattle Seahawks 2025 minus Indianapolis Colts 2019
MetricSEAShiftIND
Plays1,182998
Pass rate52.2%−5.5%57.7%
Shotgun rate44.0%−16.3%60.3%
Explosive rate14.5%+1.7%12.7%
Success rate45.9%+1.9%44.0%
Personnel groupings
11 personnel41.8%−19.9%61.7%
12 personnel29.5%+3.0%26.6%
21 personnel13.2%+9.4%3.8%
13 personnel4.1%−2.3%6.3%
22 personnel8.0%+8.0%0.0%
10 personnel0.0%−1.2%1.2%
02 personnel1.9%+1.9%0.0%
Other personnel1.6%+1.2%0.4%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Seattle Seahawks · 2025
PersonnelFormationRun / PassOutcome111221221302OtherUnder CenterShotgunPistolRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun389
12 personnelUnder Center269
21 personnelUnder Center125
11 personnelUnder Center94
22 personnelUnder Center91
12 personnelShotgun73
13 personnelUnder Center47
02 personnelShotgun22
21 personnelShotgun17
OtherShotgun15
21 personnelPistol14
11 personnelPistol11
12 personnelPistol6
OtherUnder Center4
22 personnelShotgun3
12 personnelUnknown1
13 personnelShotgun1
Under CenterRun434
ShotgunPass408
Under CenterPass196
ShotgunRun112
PistolRun19
PistolPass12
UnknownPass1
RunFailure343
PassFailure297
PassSuccess213
RunSuccess158
PassExplosive107
RunExplosive64
Indianapolis Colts · 2019
PersonnelFormationRun / PassOutcome1112132110OtherShotgunSinglebackEmptyRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun464
12 personnelSingleback149
11 personnelSingleback104
12 personnelShotgun94
13 personnelSingleback42
11 personnelEmpty41
21 personnelShotgun25
12 personnelEmpty14
10 personnelShotgun12
13 personnelI_Form10
12 personnelI_Form7
21 personnelSingleback7
11 personnelPistol6
13 personnelShotgun5
21 personnelPistol4
13 personnelEmpty3
13 personnelOther3
OtherEmpty2
OtherShotgun2
11 personnelI_Form1
12 personnelPistol1
21 personnelEmpty1
21 personnelI_Form1
ShotgunPass419
SinglebackRun220
ShotgunRun183
SinglebackPass82
EmptyPass61
I_FormRun14
PistolPass8
I_FormPass5
PistolRun3
OtherRun2
OtherPass1
PassFailure322
RunFailure237
PassSuccess178
RunSuccess134
PassExplosive76
RunExplosive51