TEAM FINGERPRINT · COMPARE

Seattle Seahawks 2025 vs Carolina Panthers 2016

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Seattle Seahawks 2025 minus Carolina Panthers 2016
MetricSEAShiftCAR
Plays1,1821,044
Pass rate52.2%−6.0%58.2%
Shotgun rate44.0%−19.5%63.5%
Explosive rate14.5%+1.1%13.4%
Success rate45.9%+5.0%40.8%
Personnel groupings
11 personnel41.8%−10.9%52.7%
12 personnel29.5%−0.8%30.4%
21 personnel13.2%+3.3%9.9%
13 personnel4.1%+4.1%0.0%
22 personnel8.0%+1.9%6.0%
02 personnel1.9%+1.9%0.0%
Other personnel1.6%+0.6%1.1%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Seattle Seahawks · 2025
PersonnelFormationRun / PassOutcome111221221302OtherUnder CenterShotgunPistolRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun389
12 personnelUnder Center269
21 personnelUnder Center125
11 personnelUnder Center94
22 personnelUnder Center91
12 personnelShotgun73
13 personnelUnder Center47
02 personnelShotgun22
21 personnelShotgun17
OtherShotgun15
21 personnelPistol14
11 personnelPistol11
12 personnelPistol6
OtherUnder Center4
22 personnelShotgun3
12 personnelUnknown1
13 personnelShotgun1
Under CenterRun434
ShotgunPass408
Under CenterPass196
ShotgunRun112
PistolRun19
PistolPass12
UnknownPass1
RunFailure343
PassFailure297
PassSuccess213
RunSuccess158
PassExplosive107
RunExplosive64
Carolina Panthers · 2016
PersonnelFormationRun / PassOutcome11122122OtherShotgunI_FormSinglebackEmptyPistolJumboRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun468
12 personnelShotgun165
12 personnelSingleback72
21 personnelI_Form47
12 personnelEmpty41
11 personnelEmpty40
12 personnelI_Form27
21 personnelPistol27
22 personnelI_Form27
22 personnelJumbo27
21 personnelShotgun23
11 personnelPistol16
11 personnelSingleback16
12 personnelPistol9
11 personnelUnknown8
21 personnelSingleback4
22 personnelShotgun4
OtherEmpty4
12 personnelJumbo3
OtherShotgun3
OtherSingleback3
11 personnelI_Form2
22 personnelPistol2
22 personnelSingleback2
21 personnelEmpty1
21 personnelJumbo1
22 personnelOther1
OtherJumbo1
ShotgunPass461
ShotgunRun202
EmptyPass84
I_FormRun77
SinglebackRun76
PistolRun48
JumboRun27
I_FormPass26
SinglebackPass21
PistolPass6
JumboPass5
UnknownPass5
UnknownRun3
EmptyRun2
OtherRun1
PassFailure348
RunFailure270
PassSuccess164
RunSuccess122
PassExplosive96
RunExplosive44