TEAM FINGERPRINT · COMPARE

Pittsburgh Steelers 2018 vs New York Giants 2025

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Pittsburgh Steelers 2018 minus New York Giants 2025
MetricPITShiftNYG
Plays1,0411,075
Pass rate69.5%+11.5%58.0%
Shotgun rate60.5%−9.8%70.3%
Explosive rate13.2%+0.4%12.7%
Success rate47.2%+5.2%42.0%
Personnel groupings
11 personnel69.5%+8.6%60.9%
12 personnel8.8%−24.0%32.8%
21 personnel4.2%+4.2%0.0%
13 personnel2.6%−2.2%4.7%
22 personnel4.6%+4.6%0.0%
01 personnel6.6%+6.6%0.0%
00 personnel3.1%+3.1%0.0%
Other personnel0.3%−0.8%1.1%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Pittsburgh Steelers · 2018
PersonnelFormationRun / PassOutcome11120122210013OtherUnknownShotgunEmptySinglebackI_FormRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun563
11 personnelEmpty98
11 personnelSingleback57
12 personnelSingleback52
01 personnelEmpty47
21 personnelI_Form40
12 personnelShotgun27
22 personnelI_Form25
01 personnelShotgun22
00 personnelEmpty19
13 personnelSingleback16
22 personnelJumbo13
00 personnelShotgun12
12 personnelEmpty10
13 personnelEmpty9
22 personnelEmpty6
11 personnelUnknown5
OtherShotgun3
12 personnelOther2
21 personnelUnknown2
22 personnelShotgun2
22 personnelSingleback2
UnknownUnknown2
00 personnelUnknown1
11 personnelOther1
12 personnelI_Form1
13 personnelI_Form1
13 personnelShotgun1
21 personnelJumbo1
21 personnelOther1
ShotgunPass470
EmptyPass189
ShotgunRun160
SinglebackRun82
I_FormRun58
SinglebackPass45
JumboRun11
I_FormPass9
UnknownPass7
JumboPass3
OtherRun3
UnknownRun3
OtherPass1
PassFailure364
PassSuccess259
RunFailure186
PassExplosive101
RunSuccess95
RunExplosive36
New York Giants · 2025
PersonnelFormationRun / PassOutcome111213OtherUnknownShotgunUnder CenterPistolRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun566
12 personnelShotgun178
12 personnelUnder Center139
11 personnelUnder Center55
13 personnelUnder Center46
12 personnelPistol36
11 personnelPistol33
OtherShotgun10
13 personnelPistol3
UnknownUnder Center3
13 personnelShotgun2
OtherUnder Center2
11 personnelUnknown1
UnknownUnknown1
ShotgunPass539
ShotgunRun217
Under CenterRun168
Under CenterPass77
PistolRun64
PistolPass8
UnknownRun2
PassFailure356
RunFailure268
PassSuccess174
RunSuccess140
PassExplosive94
RunExplosive43