TEAM FINGERPRINT · COMPARE

Pittsburgh Steelers 2025 vs Indianapolis Colts 2019

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Pittsburgh Steelers 2025 minus Indianapolis Colts 2019
MetricPITShiftIND
Plays1,030998
Pass rate61.2%+3.4%57.7%
Shotgun rate65.6%+5.3%60.3%
Explosive rate11.8%−0.9%12.7%
Success rate43.1%−0.9%44.0%
Personnel groupings
11 personnel50.4%−11.3%61.7%
12 personnel32.4%+5.9%26.6%
21 personnel2.3%−1.5%3.8%
13 personnel12.8%+6.5%6.3%
10 personnel0.0%−1.2%1.2%
Other personnel1.7%+1.3%0.4%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Pittsburgh Steelers · 2025
PersonnelFormationRun / PassOutcome11121321OtherUnknownShotgunUnder CenterRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun391
12 personnelShotgun192
12 personnelUnder Center136
11 personnelUnder Center124
13 personnelUnder Center67
13 personnelShotgun61
21 personnelShotgun22
OtherShotgun10
12 personnelPistol6
OtherUnder Center6
11 personnelPistol4
13 personnelPistol4
UnknownUnder Center3
OtherPistol2
21 personnelPistol1
21 personnelUnder Center1
ShotgunPass524
Under CenterRun237
ShotgunRun152
Under CenterPass100
PistolRun11
PistolPass6
PassFailure363
RunFailure223
PassSuccess189
RunSuccess133
PassExplosive78
RunExplosive44
Indianapolis Colts · 2019
PersonnelFormationRun / PassOutcome1112132110OtherShotgunSinglebackEmptyRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun464
12 personnelSingleback149
11 personnelSingleback104
12 personnelShotgun94
13 personnelSingleback42
11 personnelEmpty41
21 personnelShotgun25
12 personnelEmpty14
10 personnelShotgun12
13 personnelI_Form10
12 personnelI_Form7
21 personnelSingleback7
11 personnelPistol6
13 personnelShotgun5
21 personnelPistol4
13 personnelEmpty3
13 personnelOther3
OtherEmpty2
OtherShotgun2
11 personnelI_Form1
12 personnelPistol1
21 personnelEmpty1
21 personnelI_Form1
ShotgunPass419
SinglebackRun220
ShotgunRun183
SinglebackPass82
EmptyPass61
I_FormRun14
PistolPass8
I_FormPass5
PistolRun3
OtherRun2
OtherPass1
PassFailure322
RunFailure237
PassSuccess178
RunSuccess134
PassExplosive76
RunExplosive51