TEAM FINGERPRINT · COMPARE

New York Giants 2022 vs Miami Dolphins 2025

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is New York Giants 2022 minus Miami Dolphins 2025
MetricNYGShiftMIA
Plays1,187939
Pass rate59.3%+2.9%56.4%
Shotgun rate56.9%+3.8%53.0%
Explosive rate12.6%−1.3%13.8%
Success rate45.0%+3.0%42.0%
Personnel groupings
11 personnel66.2%+27.6%38.7%
12 personnel20.0%+8.8%11.2%
21 personnel6.6%−22.6%29.2%
13 personnel4.1%+4.1%0.0%
22 personnel0.0%−8.0%8.0%
10 personnel1.6%−3.6%5.2%
20 personnel0.0%−6.2%6.2%
Other personnel1.3%−0.3%1.6%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

New York Giants · 2022
PersonnelFormationRun / PassOutcome1112211310OtherUnknownShotgunSinglebackEmptyI_FormRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun554
11 personnelSingleback152
12 personnelSingleback128
12 personnelShotgun76
11 personnelEmpty58
13 personnelSingleback37
21 personnelShotgun36
21 personnelSingleback27
10 personnelSingleback14
12 personnelI_Form14
11 personnelPistol12
12 personnelEmpty11
11 personnelI_Form9
21 personnelWildcat8
13 personnelI_Form6
10 personnelShotgun5
12 personnelPistol4
13 personnelOther4
21 personnelI_Form4
OtherShotgun4
OtherWildcat4
21 personnelPistol3
OtherEmpty3
UnknownUnknown3
12 personnelOther2
12 personnelWildcat2
13 personnelEmpty2
OtherSingleback2
11 personnelWildcat1
OtherI_Form1
OtherPistol1
ShotgunPass483
SinglebackRun236
ShotgunRun192
SinglebackPass124
EmptyPass67
I_FormPass18
I_FormRun16
WildcatRun14
PistolPass10
PistolRun10
EmptyRun7
OtherRun6
UnknownRun2
UnknownPass1
WildcatPass1
PassFailure370
RunFailure283
PassSuccess245
RunSuccess140
PassExplosive89
RunExplosive60
Miami Dolphins · 2025
PersonnelFormationRun / PassOutcome112112222010OtherShotgunUnder CenterPistolRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun265
21 personnelUnder Center136
21 personnelShotgun77
12 personnelShotgun64
21 personnelPistol61
11 personnelPistol51
11 personnelUnder Center47
10 personnelShotgun42
22 personnelUnder Center32
20 personnelUnder Center28
12 personnelPistol27
22 personnelShotgun25
20 personnelShotgun19
22 personnelPistol18
12 personnelUnder Center14
20 personnelPistol11
OtherPistol6
OtherShotgun6
10 personnelPistol4
10 personnelUnder Center3
OtherUnder Center3
ShotgunPass391
Under CenterRun174
PistolRun128
ShotgunRun107
Under CenterPass89
PistolPass50
PassFailure300
RunFailure245
PassSuccess154
RunSuccess110
PassExplosive76
RunExplosive54