TEAM FINGERPRINT · COMPARE

New York Giants 2025 vs Jacksonville Jaguars 2020

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is New York Giants 2025 minus Jacksonville Jaguars 2020
MetricNYGShiftJAX
Plays1,075992
Pass rate58.0%−11.1%69.2%
Shotgun rate70.3%+9.6%60.7%
Explosive rate12.7%+0.6%12.1%
Success rate42.0%+0.4%41.5%
Personnel groupings
11 personnel60.9%−12.1%73.0%
12 personnel32.8%+22.3%10.6%
21 personnel0.0%−4.4%4.4%
13 personnel4.7%−1.4%6.1%
22 personnel0.0%−1.5%1.5%
10 personnel0.0%−1.9%1.9%
01 personnel0.0%−1.5%1.5%
Other personnel1.1%+0.2%0.9%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

New York Giants · 2025
PersonnelFormationRun / PassOutcome111213OtherUnknownShotgunUnder CenterPistolRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun566
12 personnelShotgun178
12 personnelUnder Center139
11 personnelUnder Center55
13 personnelUnder Center46
12 personnelPistol36
11 personnelPistol33
OtherShotgun10
13 personnelPistol3
UnknownUnder Center3
13 personnelShotgun2
OtherUnder Center2
11 personnelUnknown1
UnknownUnknown1
ShotgunPass539
ShotgunRun217
Under CenterRun168
Under CenterPass77
PistolRun64
PistolPass8
UnknownRun2
PassFailure356
RunFailure268
PassSuccess174
RunSuccess140
PassExplosive94
RunExplosive43
Jacksonville Jaguars · 2020
PersonnelFormationRun / PassOutcome11121321100122OtherShotgunSinglebackI_FormEmptyRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun531
11 personnelSingleback111
11 personnelEmpty64
12 personnelSingleback64
21 personnelI_Form38
13 personnelSingleback27
12 personnelShotgun21
12 personnelI_Form19
10 personnelShotgun18
13 personnelShotgun16
11 personnelI_Form14
22 personnelI_Form14
OtherShotgun8
01 personnelShotgun7
13 personnelEmpty7
13 personnelOther6
01 personnelEmpty5
13 personnelI_Form5
11 personnelOther4
01 personnelOther3
21 personnelSingleback3
10 personnelEmpty1
12 personnelEmpty1
21 personnelEmpty1
21 personnelOther1
21 personnelShotgun1
22 personnelOther1
OtherI_Form1
ShotgunPass503
SinglebackRun133
ShotgunRun99
EmptyPass79
SinglebackPass72
I_FormRun68
I_FormPass23
OtherPass9
OtherRun6
PassFailure383
PassSuccess223
RunFailure197
PassExplosive80
RunSuccess69
RunExplosive40