TEAM FINGERPRINT · COMPARE

New Orleans Saints 2022 vs Washington Commanders 2025

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is New Orleans Saints 2022 minus Washington Commanders 2025
MetricNOShiftWAS
Plays1,001972
Pass rate56.1%−1.9%58.0%
Shotgun rate48.2%−22.8%71.0%
Explosive rate12.6%−0.4%13.0%
Success rate45.6%−0.1%45.7%
Personnel groupings
11 personnel51.8%−7.1%59.0%
12 personnel27.3%−2.6%29.8%
21 personnel5.5%+3.1%2.4%
13 personnel9.3%+3.8%5.5%
22 personnel3.0%+3.0%0.0%
10 personnel1.1%−0.0%1.1%
Other personnel2.0%−0.3%2.3%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

New Orleans Saints · 2022
PersonnelFormationRun / PassOutcome111213212210OtherShotgunSinglebackWildcatI_FormEmptyRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun380
12 personnelSingleback122
11 personnelSingleback111
12 personnelShotgun64
13 personnelWildcat49
12 personnelWildcat48
21 personnelI_Form25
13 personnelSingleback24
21 personnelShotgun19
22 personnelWildcat19
12 personnelI_Form18
11 personnelEmpty16
12 personnelEmpty16
OtherWildcat10
10 personnelSingleback9
13 personnelI_Form9
OtherShotgun9
11 personnelPistol7
13 personnelShotgun7
22 personnelI_Form7
21 personnelSingleback5
12 personnelPistol4
11 personnelI_Form3
13 personnelEmpty3
10 personnelShotgun2
11 personnelWildcat2
21 personnelPistol2
21 personnelWildcat2
22 personnelOther2
12 personnelOther1
13 personnelPistol1
21 personnelEmpty1
21 personnelOther1
22 personnelShotgun1
22 personnelSingleback1
OtherEmpty1
ShotgunPass419
SinglebackRun193
WildcatRun109
SinglebackPass79
ShotgunRun63
I_FormRun52
EmptyPass30
WildcatPass21
PistolRun11
I_FormPass10
EmptyRun7
OtherRun4
PistolPass3
PassFailure289
RunFailure256
PassSuccess190
RunSuccess140
PassExplosive83
RunExplosive43
Washington Commanders · 2025
PersonnelFormationRun / PassOutcome1112132110OtherShotgunPistolUnder CenterRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun471
12 personnelShotgun150
12 personnelPistol92
11 personnelPistol60
12 personnelUnder Center48
11 personnelUnder Center42
21 personnelShotgun22
OtherShotgun22
13 personnelUnder Center19
13 personnelPistol17
13 personnelShotgun17
10 personnelShotgun8
10 personnelUnder Center3
21 personnelPistol1
ShotgunPass501
ShotgunRun189
PistolRun124
Under CenterRun95
PistolPass46
Under CenterPass17
PassFailure295
RunFailure233
PassSuccess188
RunSuccess130
PassExplosive81
RunExplosive45