TEAM FINGERPRINT · COMPARE

New England Patriots 2018 vs Seattle Seahawks 2025

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is New England Patriots 2018 minus Seattle Seahawks 2025
MetricNEShiftSEA
Plays1,2861,182
Pass rate56.3%+4.1%52.2%
Shotgun rate37.3%−6.7%44.0%
Explosive rate15.9%+1.5%14.5%
Success rate47.1%+1.3%45.9%
Personnel groupings
11 personnel54.0%+12.2%41.8%
12 personnel6.1%−23.4%29.5%
21 personnel28.1%+15.0%13.2%
13 personnel0.0%−4.1%4.1%
22 personnel7.9%−0.1%8.0%
10 personnel1.2%+1.2%0.0%
02 personnel0.0%−1.9%1.9%
Other personnel2.6%+1.0%1.6%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

New England Patriots · 2018
PersonnelFormationRun / PassOutcome1121221210OtherShotgunI_FormSinglebackEmptyJumboRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun374
21 personnelI_Form255
11 personnelSingleback206
11 personnelEmpty74
21 personnelShotgun64
22 personnelI_Form61
12 personnelSingleback47
11 personnelI_Form33
22 personnelJumbo26
21 personnelSingleback20
21 personnelEmpty18
12 personnelShotgun15
OtherShotgun12
10 personnelShotgun11
12 personnelI_Form9
OtherSingleback9
11 personnelOther6
OtherEmpty6
OtherJumbo6
10 personnelEmpty5
22 personnelEmpty5
22 personnelSingleback5
22 personnelShotgun4
12 personnelEmpty3
21 personnelJumbo3
12 personnelJumbo2
12 personnelUnknown2
21 personnelUnknown2
11 personnelUnknown1
12 personnelOther1
OtherI_Form1
ShotgunPass405
I_FormRun283
SinglebackRun163
SinglebackPass124
EmptyPass109
I_FormPass76
ShotgunRun75
JumboRun35
OtherPass4
UnknownPass4
OtherRun3
EmptyRun2
JumboPass2
UnknownRun1
PassFailure350
RunFailure330
PassSuccess245
RunSuccess156
PassExplosive129
RunExplosive76
Seattle Seahawks · 2025
PersonnelFormationRun / PassOutcome111221221302OtherUnder CenterShotgunPistolRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun389
12 personnelUnder Center269
21 personnelUnder Center125
11 personnelUnder Center94
22 personnelUnder Center91
12 personnelShotgun73
13 personnelUnder Center47
02 personnelShotgun22
21 personnelShotgun17
OtherShotgun15
21 personnelPistol14
11 personnelPistol11
12 personnelPistol6
OtherUnder Center4
22 personnelShotgun3
12 personnelUnknown1
13 personnelShotgun1
Under CenterRun434
ShotgunPass408
Under CenterPass196
ShotgunRun112
PistolRun19
PistolPass12
UnknownPass1
RunFailure343
PassFailure297
PassSuccess213
RunSuccess158
PassExplosive107
RunExplosive64