TEAM FINGERPRINT · COMPARE

Minnesota Vikings 2020 vs Washington Commanders 2025

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Minnesota Vikings 2020 minus Washington Commanders 2025
MetricMINShiftWAS
Plays1,013972
Pass rate56.2%−1.9%58.0%
Shotgun rate24.6%−46.4%71.0%
Explosive rate15.6%+2.6%13.0%
Success rate49.1%+3.4%45.7%
Personnel groupings
11 personnel27.6%−31.3%59.0%
12 personnel22.3%−7.5%29.8%
21 personnel27.5%+25.2%2.4%
13 personnel2.8%−2.7%5.5%
22 personnel9.4%+9.4%0.0%
10 personnel0.0%−1.1%1.1%
20 personnel1.2%+1.2%0.0%
02 personnel7.7%+7.7%0.0%
Other personnel1.5%−0.8%2.3%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Minnesota Vikings · 2020
PersonnelFormationRun / PassOutcome11211222021320OtherSinglebackI_FormShotgunEmptyRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun202
21 personnelI_Form200
12 personnelSingleback180
22 personnelI_Form79
02 personnelEmpty70
21 personnelSingleback59
11 personnelEmpty37
11 personnelSingleback33
12 personnelShotgun26
13 personnelSingleback24
12 personnelEmpty13
21 personnelShotgun10
22 personnelSingleback10
OtherJumbo9
02 personnelShotgun8
20 personnelI_Form8
12 personnelI_Form6
OtherEmpty6
11 personnelI_Form5
22 personnelJumbo5
21 personnelEmpty4
13 personnelI_Form3
21 personnelOther3
11 personnelUnknown2
20 personnelShotgun2
20 personnelSingleback2
21 personnelJumbo2
11 personnelOther1
12 personnelUnknown1
13 personnelShotgun1
21 personnelUnknown1
22 personnelUnknown1
I_FormRun209
ShotgunPass174
SinglebackPass168
SinglebackRun140
EmptyPass128
I_FormPass92
ShotgunRun75
JumboRun13
OtherRun4
UnknownPass4
JumboPass3
EmptyRun2
UnknownRun1
PassFailure275
RunFailure241
PassSuccess198
RunSuccess141
PassExplosive96
RunExplosive62
Washington Commanders · 2025
PersonnelFormationRun / PassOutcome1112132110OtherShotgunPistolUnder CenterRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun471
12 personnelShotgun150
12 personnelPistol92
11 personnelPistol60
12 personnelUnder Center48
11 personnelUnder Center42
21 personnelShotgun22
OtherShotgun22
13 personnelUnder Center19
13 personnelPistol17
13 personnelShotgun17
10 personnelShotgun8
10 personnelUnder Center3
21 personnelPistol1
ShotgunPass501
ShotgunRun189
PistolRun124
Under CenterRun95
PistolPass46
Under CenterPass17
PassFailure295
RunFailure233
PassSuccess188
RunSuccess130
PassExplosive81
RunExplosive45