TEAM FINGERPRINT · COMPARE

Miami Dolphins 2025 vs Washington Commanders 2022

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Miami Dolphins 2025 minus Washington Commanders 2022
MetricMIAShiftWAS
Plays9391,128
Pass rate56.4%+0.8%55.7%
Shotgun rate53.0%−4.2%57.3%
Explosive rate13.8%+2.0%11.9%
Success rate42.0%+1.5%40.4%
Personnel groupings
11 personnel38.7%−31.4%70.0%
12 personnel11.2%−11.0%22.2%
21 personnel29.2%+29.2%0.0%
13 personnel0.0%−5.9%5.9%
22 personnel8.0%+8.0%0.0%
10 personnel5.2%+5.2%0.0%
20 personnel6.2%+6.2%0.0%
Other personnel1.6%−0.4%2.0%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Miami Dolphins · 2025
PersonnelFormationRun / PassOutcome112112222010OtherShotgunUnder CenterPistolRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun265
21 personnelUnder Center136
21 personnelShotgun77
12 personnelShotgun64
21 personnelPistol61
11 personnelPistol51
11 personnelUnder Center47
10 personnelShotgun42
22 personnelUnder Center32
20 personnelUnder Center28
12 personnelPistol27
22 personnelShotgun25
20 personnelShotgun19
22 personnelPistol18
12 personnelUnder Center14
20 personnelPistol11
OtherPistol6
OtherShotgun6
10 personnelPistol4
10 personnelUnder Center3
OtherUnder Center3
ShotgunPass391
Under CenterRun174
PistolRun128
ShotgunRun107
Under CenterPass89
PistolPass50
PassFailure300
RunFailure245
PassSuccess154
RunSuccess110
PassExplosive76
RunExplosive54
Washington Commanders · 2022
PersonnelFormationRun / PassOutcome111213OtherShotgunSinglebackEmptyPistolI_FormRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun524
11 personnelEmpty114
11 personnelSingleback113
12 personnelSingleback105
12 personnelShotgun102
13 personnelSingleback46
11 personnelPistol27
12 personnelI_Form20
12 personnelPistol19
13 personnelShotgun11
OtherShotgun9
11 personnelI_Form8
OtherI_Form5
11 personnelOther4
OtherEmpty4
12 personnelOther3
13 personnelI_Form3
13 personnelOther3
13 personnelEmpty2
OtherSingleback2
12 personnelEmpty1
13 personnelPistol1
OtherOther1
OtherPistol1
ShotgunPass423
ShotgunRun223
SinglebackRun204
EmptyPass120
SinglebackPass62
PistolRun36
I_FormRun26
PistolPass12
I_FormPass10
OtherRun10
EmptyRun1
OtherPass1
PassFailure366
RunFailure306
PassSuccess176
RunSuccess146
PassExplosive86
RunExplosive48