TEAM FINGERPRINT · COMPARE
Miami Dolphins 2025 vs Seattle Seahawks 2021
Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.
Play-calling ledger · the shift is Miami Dolphins 2025 minus Seattle Seahawks 2021
| Metric | MIA | Shift | SEA |
|---|---|---|---|
| Plays | 939 | — | 945 |
| Pass rate | 56.4% | −3.6% | 60.0% |
| Shotgun rate | 53.0% | +2.1% | 50.9% |
| Explosive rate | 13.8% | +1.3% | 12.6% |
| Success rate | 42.0% | −1.2% | 43.2% |
| Personnel groupings | |||
| 11 personnel | 38.7% | −26.3% | 65.0% |
| 12 personnel | 11.2% | −17.6% | 28.8% |
| 21 personnel | 29.2% | +29.2% | 0.0% |
| 13 personnel | 0.0% | −3.6% | 3.6% |
| 22 personnel | 8.0% | +8.0% | 0.0% |
| 10 personnel | 5.2% | +5.2% | 0.0% |
| 20 personnel | 6.2% | +6.2% | 0.0% |
| Other personnel | 1.6% | +0.6% | 1.0% |
Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.
Miami Dolphins · 2025
| 11 personnel → Shotgun | 265 |
|---|---|
| 21 personnel → Under Center | 136 |
| 21 personnel → Shotgun | 77 |
| 12 personnel → Shotgun | 64 |
| 21 personnel → Pistol | 61 |
| 11 personnel → Pistol | 51 |
| 11 personnel → Under Center | 47 |
| 10 personnel → Shotgun | 42 |
| 22 personnel → Under Center | 32 |
| 20 personnel → Under Center | 28 |
| 12 personnel → Pistol | 27 |
| 22 personnel → Shotgun | 25 |
| 20 personnel → Shotgun | 19 |
| 22 personnel → Pistol | 18 |
| 12 personnel → Under Center | 14 |
| 20 personnel → Pistol | 11 |
| Other → Pistol | 6 |
| Other → Shotgun | 6 |
| 10 personnel → Pistol | 4 |
| 10 personnel → Under Center | 3 |
| Other → Under Center | 3 |
| Shotgun → Pass | 391 |
| Under Center → Run | 174 |
| Pistol → Run | 128 |
| Shotgun → Run | 107 |
| Under Center → Pass | 89 |
| Pistol → Pass | 50 |
| Pass → Failure | 300 |
| Run → Failure | 245 |
| Pass → Success | 154 |
| Run → Success | 110 |
| Pass → Explosive | 76 |
| Run → Explosive | 54 |
Seattle Seahawks · 2021
| 11 personnel → Shotgun | 400 |
|---|---|
| 12 personnel → Singleback | 146 |
| 11 personnel → Singleback | 135 |
| 12 personnel → Shotgun | 71 |
| 11 personnel → Empty | 65 |
| 13 personnel → Singleback | 30 |
| 12 personnel → Pistol | 26 |
| 12 personnel → Empty | 20 |
| 11 personnel → Pistol | 8 |
| 12 personnel → I_Form | 6 |
| Unknown → I_Form | 6 |
| Other → Shotgun | 5 |
| Unknown → Other | 5 |
| 11 personnel → Unknown | 3 |
| 13 personnel → Shotgun | 3 |
| 11 personnel → I_Form | 2 |
| 12 personnel → Unknown | 2 |
| Other → Empty | 2 |
| Unknown → Shotgun | 2 |
| 11 personnel → Other | 1 |
| 12 personnel → Other | 1 |
| 13 personnel → Empty | 1 |
| Other → I_Form | 1 |
| Other → Singleback | 1 |
| Unknown → Empty | 1 |
| Unknown → Singleback | 1 |
| Unknown → Unknown | 1 |
| Shotgun → Pass | 355 |
| Singleback → Run | 218 |
| Shotgun → Run | 126 |
| Singleback → Pass | 95 |
| Empty → Pass | 88 |
| Pistol → Run | 20 |
| Pistol → Pass | 14 |
| I_Form → Pass | 10 |
| Other → Run | 6 |
| I_Form → Run | 5 |
| Unknown → Pass | 4 |
| Unknown → Run | 2 |
| Empty → Run | 1 |
| Other → Pass | 1 |
| Pass → Failure | 318 |
| Run → Failure | 219 |
| Pass → Success | 172 |
| Run → Success | 117 |
| Pass → Explosive | 77 |
| Run → Explosive | 42 |