TEAM FINGERPRINT · COMPARE
Las Vegas Raiders 2025 vs New York Jets 2019
Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.
Play-calling ledger · the shift is Las Vegas Raiders 2025 minus New York Jets 2019
| Metric | LV | Shift | NYJ |
|---|---|---|---|
| Plays | 939 | — | 941 |
| Pass rate | 63.7% | +2.0% | 61.6% |
| Shotgun rate | 63.5% | +6.4% | 57.1% |
| Explosive rate | 10.0% | −0.9% | 10.9% |
| Success rate | 37.6% | +0.8% | 36.8% |
| Personnel groupings | |||
| 11 personnel | 57.9% | −8.9% | 66.8% |
| 12 personnel | 35.4% | +23.6% | 11.8% |
| 21 personnel | 0.0% | −4.7% | 4.7% |
| 13 personnel | 6.0% | +0.0% | 6.0% |
| 10 personnel | 0.0% | −4.8% | 4.8% |
| 01 personnel | 0.0% | −1.1% | 1.1% |
| 20 personnel | 0.0% | −4.1% | 4.1% |
| Other personnel | 0.6% | −0.1% | 0.7% |
Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.
Las Vegas Raiders · 2025
| 11 personnel → Shotgun | 411 |
|---|---|
| 12 personnel → Shotgun | 173 |
| 12 personnel → Under Center | 143 |
| 11 personnel → Under Center | 122 |
| 13 personnel → Under Center | 48 |
| 12 personnel → Pistol | 16 |
| 11 personnel → Pistol | 11 |
| 13 personnel → Shotgun | 8 |
| Other → Shotgun | 3 |
| Other → Under Center | 2 |
| Other → Pistol | 1 |
| Unknown → Shotgun | 1 |
| Shotgun → Pass | 484 |
| Under Center → Run | 217 |
| Shotgun → Run | 112 |
| Under Center → Pass | 98 |
| Pistol → Pass | 16 |
| Pistol → Run | 12 |
| Pass → Failure | 352 |
| Run → Failure | 234 |
| Pass → Success | 179 |
| Run → Success | 80 |
| Pass → Explosive | 67 |
| Run → Explosive | 27 |
New York Jets · 2019
| 11 personnel → Shotgun | 441 |
|---|---|
| 11 personnel → Singleback | 115 |
| 12 personnel → Singleback | 71 |
| 11 personnel → Empty | 47 |
| 13 personnel → Singleback | 40 |
| 10 personnel → Shotgun | 34 |
| 20 personnel → Shotgun | 29 |
| 12 personnel → I_Form | 28 |
| 21 personnel → Shotgun | 20 |
| 11 personnel → I_Form | 18 |
| 21 personnel → Singleback | 15 |
| 13 personnel → I_Form | 10 |
| 01 personnel → Empty | 8 |
| 11 personnel → Pistol | 7 |
| 12 personnel → Shotgun | 7 |
| 10 personnel → Pistol | 6 |
| 10 personnel → Empty | 5 |
| 20 personnel → Empty | 5 |
| 12 personnel → Empty | 4 |
| 13 personnel → Empty | 3 |
| 20 personnel → Pistol | 3 |
| 21 personnel → Empty | 3 |
| 01 personnel → Shotgun | 2 |
| 13 personnel → Shotgun | 2 |
| 20 personnel → I_Form | 2 |
| 21 personnel → I_Form | 2 |
| 21 personnel → Other | 2 |
| 21 personnel → Pistol | 2 |
| Other → Shotgun | 2 |
| Other → Singleback | 2 |
| 11 personnel → Other | 1 |
| 12 personnel → Other | 1 |
| 13 personnel → Other | 1 |
| Other → Empty | 1 |
| Other → I_Form | 1 |
| Other → Other | 1 |
| Shotgun → Pass | 399 |
| Singleback → Run | 157 |
| Shotgun → Run | 138 |
| Singleback → Pass | 86 |
| Empty → Pass | 75 |
| I_Form → Run | 49 |
| I_Form → Pass | 12 |
| Pistol → Run | 10 |
| Pistol → Pass | 8 |
| Other → Run | 6 |
| Empty → Run | 1 |
| Pass → Failure | 352 |
| Run → Failure | 243 |
| Pass → Success | 147 |
| Run → Success | 96 |
| Pass → Explosive | 81 |
| Run → Explosive | 22 |