TEAM FINGERPRINT · COMPARE

Las Vegas Raiders 2025 vs Miami Dolphins 2016

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Las Vegas Raiders 2025 minus Miami Dolphins 2016
MetricLVShiftMIA
Plays939966
Pass rate63.7%+5.7%58.0%
Shotgun rate63.5%+11.1%52.4%
Explosive rate10.0%−4.1%14.1%
Success rate37.6%−4.5%42.1%
Personnel groupings
11 personnel57.9%−18.8%76.7%
12 personnel35.4%+18.6%16.8%
13 personnel6.0%+2.9%3.1%
22 personnel0.0%−1.1%1.1%
Other personnel0.6%−1.4%2.1%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Las Vegas Raiders · 2025
PersonnelFormationRun / PassOutcome111213OtherUnknownShotgunUnder CenterPistolRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun411
12 personnelShotgun173
12 personnelUnder Center143
11 personnelUnder Center122
13 personnelUnder Center48
12 personnelPistol16
11 personnelPistol11
13 personnelShotgun8
OtherShotgun3
OtherUnder Center2
OtherPistol1
UnknownShotgun1
ShotgunPass484
Under CenterRun217
ShotgunRun112
Under CenterPass98
PistolPass16
PistolRun12
PassFailure352
RunFailure234
PassSuccess179
RunSuccess80
PassExplosive67
RunExplosive27
Miami Dolphins · 2016
PersonnelFormationRun / PassOutcome11121322OtherUnknownShotgunSinglebackEmptyI_FormPistolRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun474
11 personnelSingleback186
12 personnelSingleback115
11 personnelEmpty50
11 personnelPistol24
12 personnelShotgun22
13 personnelSingleback21
12 personnelI_Form16
OtherShotgun9
OtherEmpty8
11 personnelUnknown6
12 personnelEmpty6
13 personnelI_Form5
22 personnelI_Form5
22 personnelOther5
UnknownUnknown2
11 personnelI_Form1
12 personnelOther1
12 personnelPistol1
12 personnelUnknown1
13 personnelEmpty1
13 personnelOther1
13 personnelPistol1
13 personnelShotgun1
22 personnelUnknown1
OtherOther1
OtherPistol1
OtherSingleback1
ShotgunPass378
SinglebackRun226
ShotgunRun128
SinglebackPass97
EmptyPass64
I_FormRun21
PistolRun19
PistolPass8
OtherRun7
I_FormPass6
UnknownPass6
UnknownRun4
EmptyRun1
OtherPass1
PassFailure298
RunFailure261
PassSuccess178
RunSuccess93
PassExplosive84
RunExplosive52