TEAM FINGERPRINT · COMPARE

Los Angeles Rams 2025 vs Chicago Bears 2019

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Los Angeles Rams 2025 minus Chicago Bears 2019
MetricLAShiftCHI
Plays1,2601,011
Pass rate59.5%−4.4%63.9%
Shotgun rate41.8%−24.8%66.7%
Explosive rate15.6%+6.1%9.5%
Success rate50.7%+10.4%40.4%
Personnel groupings
11 personnel60.2%−2.8%63.0%
12 personnel8.9%−2.6%11.5%
21 personnel0.0%−11.6%11.6%
13 personnel30.8%+30.8%0.0%
10 personnel0.0%−6.0%6.0%
01 personnel0.0%−1.2%1.2%
20 personnel0.0%−4.3%4.3%
Other personnel0.1%−2.4%2.5%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Los Angeles Rams · 2025
PersonnelFormationRun / PassOutcome111312OtherUnder CenterShotgunRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun459
13 personnelUnder Center347
11 personnelUnder Center295
12 personnelUnder Center83
13 personnelShotgun41
12 personnelShotgun26
11 personnelOther4
12 personnelOther3
11 personnelUnknown1
OtherShotgun1
ShotgunPass465
Under CenterRun444
Under CenterPass281
ShotgunRun62
OtherPass4
OtherRun3
UnknownRun1
PassFailure364
RunFailure257
PassSuccess248
RunSuccess195
PassExplosive138
RunExplosive58
Chicago Bears · 2019
PersonnelFormationRun / PassOutcome112112102001OtherShotgunSinglebackEmptyI_FormRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun475
21 personnelShotgun93
11 personnelSingleback84
11 personnelEmpty47
12 personnelI_Form47
10 personnelShotgun42
20 personnelShotgun37
12 personnelSingleback36
12 personnelShotgun21
10 personnelEmpty17
11 personnelI_Form17
21 personnelSingleback14
11 personnelPistol11
01 personnelEmpty7
12 personnelOther7
21 personnelEmpty6
OtherI_Form6
OtherShotgun5
OtherSingleback5
01 personnelSingleback4
OtherOther4
11 personnelOther3
12 personnelEmpty3
20 personnelEmpty3
OtherEmpty3
10 personnelSingleback2
12 personnelPistol2
21 personnelI_Form2
21 personnelPistol2
OtherPistol2
01 personnelShotgun1
20 personnelI_Form1
20 personnelPistol1
20 personnelSingleback1
ShotgunPass489
ShotgunRun185
SinglebackRun91
EmptyPass83
I_FormRun60
SinglebackPass55
I_FormPass13
OtherRun13
PistolRun13
PistolPass5
EmptyRun3
OtherPass1
PassFailure363
RunFailure240
PassSuccess212
RunSuccess100
PassExplosive71
RunExplosive25