TEAM FINGERPRINT · COMPARE

Kansas City Chiefs 2021 vs Washington Commanders 2025

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Kansas City Chiefs 2021 minus Washington Commanders 2025
MetricKCShiftWAS
Plays1,319972
Pass rate67.9%+9.9%58.0%
Shotgun rate69.8%−1.2%71.0%
Explosive rate12.7%−0.2%13.0%
Success rate51.6%+5.9%45.7%
Personnel groupings
11 personnel67.9%+9.0%59.0%
12 personnel20.0%−9.8%29.8%
21 personnel4.9%+2.6%2.4%
13 personnel5.3%−0.1%5.5%
22 personnel1.3%+1.3%0.0%
10 personnel0.0%−1.1%1.1%
Other personnel0.5%−1.8%2.3%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Kansas City Chiefs · 2021
PersonnelFormationRun / PassOutcome1112132122OtherUnknownShotgunSinglebackEmptyI_FormRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun705
12 personnelShotgun195
11 personnelEmpty106
12 personnelSingleback61
13 personnelSingleback53
11 personnelSingleback48
21 personnelI_Form40
11 personnelPistol19
21 personnelSingleback16
13 personnelShotgun15
11 personnelUnknown9
22 personnelJumbo9
11 personnelOther6
21 personnelJumbo5
22 personnelI_Form5
OtherShotgun4
11 personnelI_Form3
12 personnelOther3
21 personnelOther3
12 personnelEmpty2
22 personnelSingleback2
12 personnelI_Form1
12 personnelJumbo1
12 personnelUnknown1
13 personnelEmpty1
13 personnelI_Form1
21 personnelShotgun1
22 personnelShotgun1
OtherEmpty1
OtherJumbo1
UnknownUnknown1
ShotgunPass670
ShotgunRun251
EmptyPass110
SinglebackRun110
SinglebackPass70
I_FormRun33
I_FormPass17
PistolPass14
JumboRun11
OtherRun9
UnknownPass7
JumboPass5
PistolRun5
UnknownRun4
OtherPass3
PassFailure416
PassSuccess354
RunFailure223
RunSuccess158
PassExplosive126
RunExplosive42
Washington Commanders · 2025
PersonnelFormationRun / PassOutcome1112132110OtherShotgunPistolUnder CenterRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun471
12 personnelShotgun150
12 personnelPistol92
11 personnelPistol60
12 personnelUnder Center48
11 personnelUnder Center42
21 personnelShotgun22
OtherShotgun22
13 personnelUnder Center19
13 personnelPistol17
13 personnelShotgun17
10 personnelShotgun8
10 personnelUnder Center3
21 personnelPistol1
ShotgunPass501
ShotgunRun189
PistolRun124
Under CenterRun95
PistolPass46
Under CenterPass17
PassFailure295
RunFailure233
PassSuccess188
RunSuccess130
PassExplosive81
RunExplosive45