TEAM FINGERPRINT · COMPARE

Detroit Lions 2022 vs Miami Dolphins 2025

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Detroit Lions 2022 minus Miami Dolphins 2025
MetricDETShiftMIA
Plays1,076939
Pass rate58.2%+1.7%56.4%
Shotgun rate44.3%−8.7%53.0%
Explosive rate13.5%−0.4%13.8%
Success rate45.4%+3.5%42.0%
Personnel groupings
11 personnel65.2%+26.6%38.7%
12 personnel16.9%+5.7%11.2%
21 personnel7.7%−21.5%29.2%
13 personnel3.7%+3.7%0.0%
22 personnel1.4%−6.6%8.0%
10 personnel3.3%−2.0%5.2%
20 personnel0.0%−6.2%6.2%
Other personnel1.5%−0.1%1.6%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Detroit Lions · 2022
PersonnelFormationRun / PassOutcome111221131022OtherUnknownShotgunSinglebackI_FormEmptyRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun412
11 personnelSingleback226
12 personnelSingleback127
21 personnelI_Form54
11 personnelEmpty46
12 personnelI_Form21
12 personnelShotgun21
13 personnelSingleback21
10 personnelShotgun17
10 personnelSingleback14
21 personnelShotgun14
22 personnelI_Form14
OtherShotgun10
11 personnelPistol9
12 personnelEmpty9
21 personnelSingleback9
13 personnelJumbo7
11 personnelI_Form6
13 personnelEmpty5
21 personnelEmpty5
10 personnelEmpty4
13 personnelI_Form4
11 personnelJumbo3
12 personnelJumbo3
13 personnelShotgun3
OtherEmpty3
UnknownUnknown3
OtherPistol2
12 personnelPistol1
21 personnelJumbo1
22 personnelJumbo1
OtherI_Form1
ShotgunPass368
SinglebackRun251
SinglebackPass146
ShotgunRun109
EmptyPass72
I_FormRun69
I_FormPass31
JumboRun14
PistolPass7
PistolRun5
UnknownRun2
JumboPass1
UnknownPass1
PassFailure324
RunFailure263
PassSuccess206
RunSuccess138
PassExplosive96
RunExplosive49
Miami Dolphins · 2025
PersonnelFormationRun / PassOutcome112112222010OtherShotgunUnder CenterPistolRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun265
21 personnelUnder Center136
21 personnelShotgun77
12 personnelShotgun64
21 personnelPistol61
11 personnelPistol51
11 personnelUnder Center47
10 personnelShotgun42
22 personnelUnder Center32
20 personnelUnder Center28
12 personnelPistol27
22 personnelShotgun25
20 personnelShotgun19
22 personnelPistol18
12 personnelUnder Center14
20 personnelPistol11
OtherPistol6
OtherShotgun6
10 personnelPistol4
10 personnelUnder Center3
OtherUnder Center3
ShotgunPass391
Under CenterRun174
PistolRun128
ShotgunRun107
Under CenterPass89
PistolPass50
PassFailure300
RunFailure245
PassSuccess154
RunSuccess110
PassExplosive76
RunExplosive54