TEAM FINGERPRINT · COMPARE

Detroit Lions 2025 vs Indianapolis Colts 2017

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Detroit Lions 2025 minus Indianapolis Colts 2017
MetricDETShiftIND
Plays1,050981
Pass rate59.4%+0.2%59.2%
Shotgun rate51.4%+2.2%49.2%
Explosive rate14.6%+4.5%10.1%
Success rate45.2%+7.3%37.9%
Personnel groupings
11 personnel62.2%−2.8%65.0%
12 personnel25.2%−4.0%29.3%
21 personnel3.3%+3.3%0.0%
13 personnel5.0%+0.9%4.1%
10 personnel1.9%+1.9%0.0%
20 personnel2.1%+2.1%0.0%
02 personnel0.0%−1.0%1.0%
Other personnel0.2%−0.4%0.6%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Detroit Lions · 2025
PersonnelFormationRun / PassOutcome111213212010OtherUnknownShotgunUnder CenterRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun443
12 personnelUnder Center213
11 personnelUnder Center209
12 personnelShotgun51
13 personnelUnder Center48
20 personnelShotgun21
21 personnelUnder Center17
10 personnelUnder Center16
21 personnelShotgun16
10 personnelShotgun4
13 personnelShotgun3
21 personnelOther2
11 personnelOther1
12 personnelUnknown1
13 personnelOther1
20 personnelOther1
OtherShotgun1
OtherUnder Center1
UnknownShotgun1
ShotgunPass455
Under CenterRun337
Under CenterPass167
ShotgunRun85
OtherRun3
OtherPass2
UnknownRun1
PassFailure322
RunFailure253
PassSuccess191
RunSuccess131
PassExplosive111
RunExplosive42
Indianapolis Colts · 2017
PersonnelFormationRun / PassOutcome11121302OtherShotgunSinglebackI_FormEmptyRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun445
12 personnelSingleback141
11 personnelSingleback120
12 personnelI_Form93
11 personnelEmpty47
12 personnelShotgun37
13 personnelSingleback22
11 personnelI_Form17
02 personnelEmpty10
13 personnelI_Form10
12 personnelEmpty5
12 personnelPistol5
11 personnelUnknown4
12 personnelOther4
13 personnelOther4
11 personnelOther3
OtherPistol3
11 personnelPistol2
12 personnelUnknown2
13 personnelEmpty2
13 personnelPistol2
OtherEmpty1
OtherI_Form1
OtherShotgun1
ShotgunPass393
SinglebackRun191
I_FormRun101
SinglebackPass92
ShotgunRun90
EmptyPass62
I_FormPass20
OtherRun10
PistolPass8
UnknownPass5
PistolRun4
EmptyRun3
OtherPass1
UnknownRun1
PassFailure353
RunFailure256
PassSuccess160
RunSuccess113
PassExplosive68
RunExplosive31