TEAM FINGERPRINT · COMPARE

Denver Broncos 2024 vs Washington Commanders 2025

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Denver Broncos 2024 minus Washington Commanders 2025
MetricDENShiftWAS
Plays1,079972
Pass rate62.3%+4.3%58.0%
Shotgun rate58.7%−12.3%71.0%
Explosive rate12.7%−0.3%13.0%
Success rate42.7%−3.0%45.7%
Personnel groupings
11 personnel61.5%+2.6%59.0%
12 personnel16.5%−13.3%29.8%
21 personnel8.0%+5.6%2.4%
13 personnel3.5%−1.9%5.5%
22 personnel4.0%+4.0%0.0%
10 personnel1.1%−0.0%1.1%
01 personnel3.0%+3.0%0.0%
02 personnel1.1%+1.1%0.0%
Other personnel1.1%−1.2%2.3%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Denver Broncos · 2024
PersonnelFormationRun / PassOutcome1112212213010210OtherUnknownShotgunUnder CenterPistolRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun499
11 personnelUnder Center135
12 personnelUnder Center114
12 personnelShotgun54
21 personnelUnder Center52
22 personnelUnder Center37
11 personnelPistol29
13 personnelUnder Center28
01 personnelShotgun27
21 personnelPistol17
21 personnelShotgun17
10 personnelShotgun10
12 personnelPistol10
OtherShotgun9
13 personnelShotgun8
02 personnelUnder Center7
02 personnelShotgun4
22 personnelShotgun4
01 personnelPistol3
01 personnelUnder Center2
10 personnelUnder Center2
13 personnelPistol2
OtherUnder Center2
02 personnelPistol1
11 personnelUnknown1
22 personnelPistol1
22 personnelUnknown1
OtherPistol1
UnknownShotgun1
UnknownUnknown1
ShotgunPass554
Under CenterRun281
Under CenterPass98
ShotgunRun79
PistolRun46
PistolPass18
UnknownPass2
UnknownRun1
PassFailure377
RunFailure241
PassSuccess198
RunSuccess126
PassExplosive97
RunExplosive40
Washington Commanders · 2025
PersonnelFormationRun / PassOutcome1112132110OtherShotgunPistolUnder CenterRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun471
12 personnelShotgun150
12 personnelPistol92
11 personnelPistol60
12 personnelUnder Center48
11 personnelUnder Center42
21 personnelShotgun22
OtherShotgun22
13 personnelUnder Center19
13 personnelPistol17
13 personnelShotgun17
10 personnelShotgun8
10 personnelUnder Center3
21 personnelPistol1
ShotgunPass501
ShotgunRun189
PistolRun124
Under CenterRun95
PistolPass46
Under CenterPass17
PassFailure295
RunFailure233
PassSuccess188
RunSuccess130
PassExplosive81
RunExplosive45