TEAM FINGERPRINT · COMPARE

Dallas Cowboys 2022 vs Washington Commanders 2025

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Dallas Cowboys 2022 minus Washington Commanders 2025
MetricDALShiftWAS
Plays1,226972
Pass rate55.1%−2.9%58.0%
Shotgun rate47.7%−23.3%71.0%
Explosive rate13.3%+0.3%13.0%
Success rate45.0%−0.7%45.7%
Personnel groupings
11 personnel62.8%+3.9%59.0%
12 personnel23.0%−6.8%29.8%
21 personnel2.8%+0.4%2.4%
13 personnel7.7%+2.3%5.5%
10 personnel0.0%−1.1%1.1%
Other personnel3.5%+1.2%2.3%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Dallas Cowboys · 2022
PersonnelFormationRun / PassOutcome11121321OtherUnknownShotgunSinglebackEmptyI_FormJumboRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun513
12 personnelSingleback206
11 personnelSingleback163
11 personnelEmpty67
13 personnelSingleback53
12 personnelShotgun37
21 personnelShotgun22
12 personnelI_Form17
13 personnelJumbo16
13 personnelI_Form14
OtherSingleback14
11 personnelJumbo12
12 personnelEmpty10
12 personnelPistol9
21 personnelSingleback9
11 personnelI_Form8
OtherJumbo8
OtherShotgun8
11 personnelPistol7
OtherI_Form7
13 personnelShotgun5
13 personnelEmpty3
OtherEmpty3
OtherPistol3
12 personnelOther2
13 personnelPistol2
21 personnelPistol2
12 personnelUnknown1
13 personnelOther1
13 personnelUnknown1
21 personnelOther1
UnknownI_Form1
UnknownUnknown1
ShotgunPass418
SinglebackRun295
ShotgunRun167
SinglebackPass150
EmptyPass82
I_FormRun35
JumboRun35
PistolRun13
I_FormPass12
PistolPass10
OtherPass2
OtherRun2
UnknownRun2
EmptyRun1
JumboPass1
UnknownPass1
PassFailure357
RunFailure317
PassSuccess220
RunSuccess169
PassExplosive99
RunExplosive64
Washington Commanders · 2025
PersonnelFormationRun / PassOutcome1112132110OtherShotgunPistolUnder CenterRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun471
12 personnelShotgun150
12 personnelPistol92
11 personnelPistol60
12 personnelUnder Center48
11 personnelUnder Center42
21 personnelShotgun22
OtherShotgun22
13 personnelUnder Center19
13 personnelPistol17
13 personnelShotgun17
10 personnelShotgun8
10 personnelUnder Center3
21 personnelPistol1
ShotgunPass501
ShotgunRun189
PistolRun124
Under CenterRun95
PistolPass46
Under CenterPass17
PassFailure295
RunFailure233
PassSuccess188
RunSuccess130
PassExplosive81
RunExplosive45