TEAM FINGERPRINT · COMPARE

Dallas Cowboys 2021 vs Chicago Bears 2025

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Dallas Cowboys 2021 minus Chicago Bears 2025
MetricDALShiftCHI
Plays1,2021,248
Pass rate62.6%+3.4%59.1%
Shotgun rate48.3%−2.7%51.0%
Explosive rate13.4%−0.5%13.9%
Success rate46.5%+1.2%45.4%
Personnel groupings
11 personnel67.6%+14.7%53.0%
12 personnel24.5%−9.8%34.3%
21 personnel2.2%+2.2%0.0%
13 personnel1.6%−8.0%9.6%
10 personnel1.9%+1.9%0.0%
01 personnel0.0%−1.8%1.8%
Other personnel2.0%+0.8%1.2%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Dallas Cowboys · 2021
PersonnelFormationRun / PassOutcome1112211013OtherUnknownShotgunSinglebackEmptyRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun510
12 personnelSingleback204
11 personnelSingleback189
11 personnelEmpty94
12 personnelShotgun48
10 personnelSingleback17
12 personnelEmpty16
12 personnelI_Form13
21 personnelShotgun11
OtherEmpty11
11 personnelPistol10
21 personnelSingleback10
13 personnelJumbo9
13 personnelSingleback8
10 personnelShotgun6
12 personnelPistol6
11 personnelI_Form5
OtherShotgun5
11 personnelUnknown3
12 personnelJumbo3
12 personnelOther3
OtherJumbo3
11 personnelJumbo2
12 personnelUnknown2
21 personnelI_Form2
21 personnelOther2
OtherI_Form2
OtherPistol2
13 personnelShotgun1
13 personnelUnknown1
21 personnelEmpty1
OtherOther1
UnknownOther1
UnknownUnknown1
ShotgunPass468
SinglebackRun291
SinglebackPass137
EmptyPass121
ShotgunRun113
JumboRun14
I_FormRun13
I_FormPass9
PistolPass9
PistolRun9
OtherRun6
UnknownPass4
JumboPass3
UnknownRun3
EmptyRun1
OtherPass1
PassFailure382
RunFailure261
PassSuccess257
RunSuccess141
PassExplosive113
RunExplosive48
Chicago Bears · 2025
PersonnelFormationRun / PassOutcome11121301OtherUnknownShotgunUnder CenterPistolRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun463
12 personnelUnder Center278
11 personnelUnder Center193
12 personnelShotgun132
13 personnelUnder Center101
12 personnelPistol18
13 personnelShotgun17
01 personnelShotgun14
OtherShotgun11
01 personnelUnder Center7
11 personnelPistol5
OtherUnder Center4
13 personnelPistol2
01 personnelPistol1
UnknownPistol1
UnknownUnder Center1
ShotgunPass515
Under CenterRun373
Under CenterPass211
ShotgunRun122
PistolRun15
PistolPass12
PassFailure405
RunFailure277
PassSuccess213
RunSuccess179
PassExplosive120
RunExplosive54