TEAM FINGERPRINT · COMPARE

Cleveland Browns 2020 vs New Orleans Saints 2025

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Cleveland Browns 2020 minus New Orleans Saints 2025
MetricCLEShiftNO
Plays1,1251,061
Pass rate55.2%−7.9%63.1%
Shotgun rate35.3%−41.1%76.4%
Explosive rate15.7%+5.7%10.0%
Success rate46.1%+4.1%42.0%
Personnel groupings
11 personnel43.6%−31.1%74.6%
12 personnel26.9%+10.4%16.5%
21 personnel7.0%+7.0%0.0%
13 personnel14.2%+10.6%3.6%
22 personnel7.1%+7.1%0.0%
02 personnel0.0%−1.1%1.1%
03 personnel0.0%−1.9%1.9%
Other personnel1.1%−1.1%2.2%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Cleveland Browns · 2020
PersonnelFormationRun / PassOutcome1112132221OtherUnknownSinglebackShotgunI_FormEmptyRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun271
11 personnelSingleback172
12 personnelSingleback132
12 personnelShotgun110
13 personnelSingleback99
22 personnelI_Form72
21 personnelI_Form65
12 personnelEmpty46
11 personnelEmpty39
13 personnelI_Form38
12 personnelI_Form12
13 personnelEmpty11
OtherJumbo9
21 personnelShotgun8
13 personnelShotgun7
22 personnelJumbo7
11 personnelI_Form5
11 personnelOther3
21 personnelOther3
21 personnelSingleback3
13 personnelJumbo2
13 personnelUnknown2
12 personnelJumbo1
12 personnelOther1
12 personnelUnknown1
13 personnelOther1
22 personnelOther1
OtherI_Form1
OtherShotgun1
OtherSingleback1
UnknownUnknown1
ShotgunPass324
SinglebackRun273
I_FormRun138
SinglebackPass134
EmptyPass95
ShotgunRun73
I_FormPass55
JumboRun13
JumboPass6
OtherRun5
OtherPass4
UnknownPass3
EmptyRun1
UnknownRun1
PassFailure311
RunFailure295
PassSuccess211
RunSuccess131
PassExplosive99
RunExplosive78
New Orleans Saints · 2025
PersonnelFormationRun / PassOutcome1112130302OtherUnknownShotgunUnder CenterPistolRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun690
11 personnelUnder Center87
12 personnelShotgun82
12 personnelUnder Center79
13 personnelUnder Center28
11 personnelPistol15
12 personnelPistol14
OtherShotgun14
03 personnelUnder Center11
13 personnelShotgun10
03 personnelShotgun9
02 personnelUnder Center7
OtherUnder Center7
02 personnelShotgun5
OtherPistol2
UnknownShotgun1
ShotgunPass604
ShotgunRun207
Under CenterRun161
Under CenterPass58
PistolRun23
PistolPass8
PassFailure367
RunFailure248
PassSuccess224
RunSuccess116
PassExplosive79
RunExplosive27