TEAM FINGERPRINT · COMPARE

Cleveland Browns 2025 vs Miami Dolphins 2019

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Cleveland Browns 2025 minus Miami Dolphins 2019
MetricCLEShiftMIA
Plays1,0241,010
Pass rate62.4%−7.9%70.3%
Shotgun rate65.7%+5.8%59.9%
Explosive rate9.9%−1.0%10.9%
Success rate34.6%−5.7%40.3%
Personnel groupings
11 personnel45.5%−14.4%59.9%
12 personnel44.5%+19.9%24.7%
21 personnel1.3%−7.0%8.3%
13 personnel4.7%+1.7%3.0%
22 personnel0.0%−1.2%1.2%
02 personnel0.0%−1.1%1.1%
Other personnel1.5%+0.1%1.4%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Cleveland Browns · 2025
PersonnelFormationRun / PassOutcome11121321UnknownOtherShotgunUnder CenterPistolRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun367
12 personnelShotgun260
12 personnelUnder Center181
11 personnelUnder Center94
13 personnelUnder Center28
UnknownUnder Center23
13 personnelShotgun20
12 personnelPistol15
OtherShotgun14
21 personnelShotgun10
11 personnelPistol5
21 personnelPistol3
UnknownShotgun2
OtherUnder Center1
UnknownUnknown1
ShotgunPass535
Under CenterRun235
ShotgunRun138
Under CenterPass92
PistolRun12
PistolPass11
UnknownPass1
PassFailure419
RunFailure251
PassSuccess150
RunSuccess103
PassExplosive70
RunExplosive31
Miami Dolphins · 2019
PersonnelFormationRun / PassOutcome111221132202OtherUnknownShotgunSinglebackEmptyI_FormRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun469
12 personnelSingleback116
12 personnelShotgun101
11 personnelSingleback74
21 personnelI_Form49
11 personnelEmpty44
21 personnelShotgun28
12 personnelEmpty27
13 personnelSingleback24
02 personnelEmpty11
11 personnelI_Form9
11 personnelOther9
OtherEmpty8
22 personnelI_Form7
OtherShotgun6
UnknownUnknown5
12 personnelI_Form4
22 personnelOther4
13 personnelOther3
21 personnelOther3
21 personnelSingleback3
12 personnelOther1
13 personnelEmpty1
13 personnelI_Form1
13 personnelShotgun1
21 personnelEmpty1
22 personnelSingleback1
ShotgunPass498
SinglebackRun126
ShotgunRun107
SinglebackPass92
EmptyPass91
I_FormRun50
I_FormPass20
OtherRun13
OtherPass7
UnknownRun3
UnknownPass2
EmptyRun1
PassFailure394
PassSuccess223
RunFailure209
PassExplosive93
RunSuccess74
RunExplosive17