TEAM FINGERPRINT · COMPARE

Cleveland Browns 2022 vs Las Vegas Raiders 2025

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Cleveland Browns 2022 minus Las Vegas Raiders 2025
MetricCLEShiftLV
Plays1,097939
Pass rate56.0%−7.7%63.7%
Shotgun rate48.9%−14.6%63.5%
Explosive rate13.7%+3.7%10.0%
Success rate44.0%+6.4%37.6%
Personnel groupings
11 personnel61.8%+3.9%57.9%
12 personnel22.1%−13.3%35.4%
21 personnel7.1%+7.1%0.0%
13 personnel6.4%+0.4%6.0%
22 personnel1.5%+1.5%0.0%
Other personnel1.1%+0.5%0.6%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Cleveland Browns · 2022
PersonnelFormationRun / PassOutcome1112211322OtherShotgunSinglebackEmptyI_FormRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun420
11 personnelSingleback181
12 personnelSingleback143
11 personnelEmpty64
12 personnelShotgun57
21 personnelShotgun44
13 personnelSingleback30
21 personnelSingleback26
12 personnelEmpty13
12 personnelI_Form13
13 personnelI_Form13
12 personnelJumbo12
13 personnelEmpty11
13 personnelShotgun9
22 personnelSingleback7
11 personnelPistol6
13 personnelJumbo6
11 personnelI_Form4
21 personnelEmpty4
OtherEmpty4
OtherShotgun4
21 personnelPistol3
22 personnelI_Form3
OtherSingleback3
11 personnelJumbo2
12 personnelOther2
12 personnelPistol2
22 personnelJumbo2
22 personnelPistol2
22 personnelShotgun2
11 personnelOther1
13 personnelPistol1
21 personnelI_Form1
22 personnelEmpty1
OtherPistol1
ShotgunPass384
SinglebackRun276
ShotgunRun152
SinglebackPass114
EmptyPass97
I_FormRun26
JumboRun19
I_FormPass8
PistolRun8
PistolPass7
JumboPass3
OtherRun2
OtherPass1
PassFailure342
RunFailure272
PassSuccess187
RunSuccess146
PassExplosive85
RunExplosive65
Las Vegas Raiders · 2025
PersonnelFormationRun / PassOutcome111213OtherUnknownShotgunUnder CenterPistolRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun411
12 personnelShotgun173
12 personnelUnder Center143
11 personnelUnder Center122
13 personnelUnder Center48
12 personnelPistol16
11 personnelPistol11
13 personnelShotgun8
OtherShotgun3
OtherUnder Center2
OtherPistol1
UnknownShotgun1
ShotgunPass484
Under CenterRun217
ShotgunRun112
Under CenterPass98
PistolPass16
PistolRun12
PassFailure352
RunFailure234
PassSuccess179
RunSuccess80
PassExplosive67
RunExplosive27