TEAM FINGERPRINT · COMPARE

Cleveland Browns 2019 vs Detroit Lions 2025

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Cleveland Browns 2019 minus Detroit Lions 2025
MetricCLEShiftDET
Plays9651,050
Pass rate61.7%+2.2%59.4%
Shotgun rate55.5%+4.1%51.4%
Explosive rate14.4%−0.2%14.6%
Success rate40.7%−4.5%45.2%
Personnel groupings
11 personnel56.9%−5.3%62.2%
12 personnel24.1%−1.1%25.2%
21 personnel6.0%+2.7%3.3%
13 personnel2.8%−2.2%5.0%
10 personnel1.1%−0.8%1.9%
20 personnel8.0%+5.9%2.1%
Other personnel1.0%+0.8%0.2%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Cleveland Browns · 2019
PersonnelFormationRun / PassOutcome111220211310OtherShotgunSinglebackEmptyI_FormPistolRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun398
12 personnelSingleback171
11 personnelSingleback80
20 personnelShotgun66
11 personnelEmpty56
21 personnelShotgun30
12 personnelShotgun28
12 personnelI_Form21
12 personnelEmpty10
20 personnelPistol9
21 personnelPistol9
21 personnelSingleback9
13 personnelJumbo8
10 personnelShotgun7
11 personnelI_Form7
11 personnelPistol6
13 personnelEmpty6
13 personnelI_Form6
13 personnelSingleback6
21 personnelEmpty6
OtherShotgun6
21 personnelI_Form4
10 personnelPistol2
11 personnelJumbo2
12 personnelPistol2
20 personnelEmpty2
OtherPistol2
10 personnelI_Form1
10 personnelSingleback1
12 personnelJumbo1
13 personnelShotgun1
OtherEmpty1
OtherJumbo1
ShotgunPass398
SinglebackRun172
ShotgunRun138
SinglebackPass95
EmptyPass81
I_FormRun32
PistolRun17
PistolPass13
JumboRun11
I_FormPass7
JumboPass1
PassFailure342
RunFailure230
PassSuccess157
RunSuccess97
PassExplosive96
RunExplosive43
Detroit Lions · 2025
PersonnelFormationRun / PassOutcome111213212010OtherUnknownShotgunUnder CenterRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun443
12 personnelUnder Center213
11 personnelUnder Center209
12 personnelShotgun51
13 personnelUnder Center48
20 personnelShotgun21
21 personnelUnder Center17
10 personnelUnder Center16
21 personnelShotgun16
10 personnelShotgun4
13 personnelShotgun3
21 personnelOther2
11 personnelOther1
12 personnelUnknown1
13 personnelOther1
20 personnelOther1
OtherShotgun1
OtherUnder Center1
UnknownShotgun1
ShotgunPass455
Under CenterRun337
Under CenterPass167
ShotgunRun85
OtherRun3
OtherPass2
UnknownRun1
PassFailure322
RunFailure253
PassSuccess191
RunSuccess131
PassExplosive111
RunExplosive42