TEAM FINGERPRINT · COMPARE

Cleveland Browns 2019 vs Chicago Bears 2025

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Cleveland Browns 2019 minus Chicago Bears 2025
MetricCLEShiftCHI
Plays9651,248
Pass rate61.7%+2.5%59.1%
Shotgun rate55.5%+4.5%51.0%
Explosive rate14.4%+0.5%13.9%
Success rate40.7%−4.6%45.4%
Personnel groupings
11 personnel56.9%+3.9%53.0%
12 personnel24.1%−10.1%34.3%
21 personnel6.0%+6.0%0.0%
13 personnel2.8%−6.8%9.6%
10 personnel1.1%+1.1%0.0%
01 personnel0.0%−1.8%1.8%
20 personnel8.0%+8.0%0.0%
Other personnel1.0%−0.2%1.2%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Cleveland Browns · 2019
PersonnelFormationRun / PassOutcome111220211310OtherShotgunSinglebackEmptyI_FormPistolRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun398
12 personnelSingleback171
11 personnelSingleback80
20 personnelShotgun66
11 personnelEmpty56
21 personnelShotgun30
12 personnelShotgun28
12 personnelI_Form21
12 personnelEmpty10
20 personnelPistol9
21 personnelPistol9
21 personnelSingleback9
13 personnelJumbo8
10 personnelShotgun7
11 personnelI_Form7
11 personnelPistol6
13 personnelEmpty6
13 personnelI_Form6
13 personnelSingleback6
21 personnelEmpty6
OtherShotgun6
21 personnelI_Form4
10 personnelPistol2
11 personnelJumbo2
12 personnelPistol2
20 personnelEmpty2
OtherPistol2
10 personnelI_Form1
10 personnelSingleback1
12 personnelJumbo1
13 personnelShotgun1
OtherEmpty1
OtherJumbo1
ShotgunPass398
SinglebackRun172
ShotgunRun138
SinglebackPass95
EmptyPass81
I_FormRun32
PistolRun17
PistolPass13
JumboRun11
I_FormPass7
JumboPass1
PassFailure342
RunFailure230
PassSuccess157
RunSuccess97
PassExplosive96
RunExplosive43
Chicago Bears · 2025
PersonnelFormationRun / PassOutcome11121301OtherUnknownShotgunUnder CenterPistolRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun463
12 personnelUnder Center278
11 personnelUnder Center193
12 personnelShotgun132
13 personnelUnder Center101
12 personnelPistol18
13 personnelShotgun17
01 personnelShotgun14
OtherShotgun11
01 personnelUnder Center7
11 personnelPistol5
OtherUnder Center4
13 personnelPistol2
01 personnelPistol1
UnknownPistol1
UnknownUnder Center1
ShotgunPass515
Under CenterRun373
Under CenterPass211
ShotgunRun122
PistolRun15
PistolPass12
PassFailure405
RunFailure277
PassSuccess213
RunSuccess179
PassExplosive120
RunExplosive54