TEAM FINGERPRINT · COMPARE

Cincinnati Bengals 2025 vs New York Jets 2016

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Cincinnati Bengals 2025 minus New York Jets 2016
MetricCINShiftNYJ
Plays1,044997
Pass rate65.8%+4.8%61.0%
Shotgun rate79.7%+30.2%49.4%
Explosive rate11.9%−1.3%13.1%
Success rate45.5%+5.5%40.0%
Personnel groupings
11 personnel65.2%+24.8%40.4%
12 personnel30.3%+11.6%18.7%
21 personnel1.9%+1.9%0.0%
10 personnel0.0%−33.8%33.8%
20 personnel0.0%−5.5%5.5%
Other personnel2.6%+1.1%1.5%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Cincinnati Bengals · 2025
PersonnelFormationRun / PassOutcome111221OtherShotgunUnder CenterPistolRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun600
12 personnelShotgun200
12 personnelUnder Center100
11 personnelUnder Center68
OtherShotgun23
12 personnelPistol16
11 personnelPistol13
21 personnelShotgun9
21 personnelUnder Center9
OtherUnder Center4
21 personnelPistol2
ShotgunPass624
ShotgunRun208
Under CenterRun132
Under CenterPass49
PistolRun17
PistolPass14
PassFailure374
PassSuccess223
RunFailure195
RunSuccess128
PassExplosive90
RunExplosive34
New York Jets · 2016
PersonnelFormationRun / PassOutcome11101220OtherUnknownShotgunSinglebackEmptyI_FormPistolRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
10 personnelShotgun270
11 personnelShotgun173
12 personnelSingleback120
11 personnelSingleback117
10 personnelEmpty62
11 personnelPistol59
12 personnelI_Form52
20 personnelShotgun43
11 personnelEmpty32
11 personnelI_Form19
20 personnelEmpty9
12 personnelEmpty5
12 personnelOther5
OtherShotgun5
OtherSingleback4
10 personnelSingleback2
10 personnelUnknown2
11 personnelUnknown2
12 personnelShotgun2
20 personnelUnknown2
OtherEmpty2
OtherI_Form2
10 personnelPistol1
11 personnelOther1
12 personnelPistol1
12 personnelUnknown1
20 personnelPistol1
OtherOther1
OtherPistol1
UnknownUnknown1
ShotgunPass361
SinglebackRun163
ShotgunRun132
EmptyPass107
SinglebackPass80
I_FormRun45
PistolRun37
I_FormPass28
PistolPass26
OtherRun6
UnknownPass5
EmptyRun3
UnknownRun3
OtherPass1
PassFailure360
RunFailure238
PassSuccess162
RunSuccess106
PassExplosive86
RunExplosive45