TEAM FINGERPRINT · COMPARE

Carolina Panthers 2017 vs Washington Commanders 2025

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Carolina Panthers 2017 minus Washington Commanders 2025
MetricCARShiftWAS
Plays1,077972
Pass rate56.8%−1.2%58.0%
Shotgun rate58.2%−12.8%71.0%
Explosive rate13.0%+0.0%13.0%
Success rate40.4%−5.3%45.7%
Personnel groupings
11 personnel48.3%−10.7%59.0%
12 personnel27.2%−2.6%29.8%
21 personnel14.9%+12.5%2.4%
13 personnel3.8%−1.6%5.5%
22 personnel5.0%+5.0%0.0%
10 personnel0.0%−1.1%1.1%
Other personnel0.7%−1.5%2.3%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Carolina Panthers · 2017
PersonnelFormationRun / PassOutcome1112212213OtherUnknownShotgunI_FormSinglebackEmptyPistolJumboRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun425
21 personnelShotgun99
12 personnelShotgun85
12 personnelSingleback75
12 personnelI_Form68
11 personnelEmpty62
12 personnelEmpty29
11 personnelSingleback27
21 personnelPistol23
22 personnelI_Form21
12 personnelJumbo20
21 personnelI_Form19
13 personnelI_Form15
12 personnelPistol13
21 personnelEmpty11
22 personnelSingleback10
13 personnelSingleback9
13 personnelJumbo7
13 personnelShotgun7
22 personnelShotgun7
22 personnelJumbo6
22 personnelPistol6
OtherShotgun4
11 personnelPistol3
13 personnelEmpty3
21 personnelJumbo3
21 personnelSingleback3
22 personnelEmpty3
11 personnelUnknown2
12 personnelUnknown2
21 personnelOther2
OtherEmpty2
OtherPistol2
11 personnelI_Form1
12 personnelOther1
22 personnelUnknown1
UnknownUnknown1
ShotgunPass433
ShotgunRun194
EmptyPass106
SinglebackRun98
I_FormRun88
PistolRun40
I_FormPass36
JumboRun33
SinglebackPass26
PistolPass7
UnknownRun5
EmptyRun4
JumboPass3
OtherRun3
UnknownPass1
PassFailure350
RunFailure292
PassSuccess169
RunSuccess126
PassExplosive93
RunExplosive47
Washington Commanders · 2025
PersonnelFormationRun / PassOutcome1112132110OtherShotgunPistolUnder CenterRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun471
12 personnelShotgun150
12 personnelPistol92
11 personnelPistol60
12 personnelUnder Center48
11 personnelUnder Center42
21 personnelShotgun22
OtherShotgun22
13 personnelUnder Center19
13 personnelPistol17
13 personnelShotgun17
10 personnelShotgun8
10 personnelUnder Center3
21 personnelPistol1
ShotgunPass501
ShotgunRun189
PistolRun124
Under CenterRun95
PistolPass46
Under CenterPass17
PassFailure295
RunFailure233
PassSuccess188
RunSuccess130
PassExplosive81
RunExplosive45