TEAM FINGERPRINT · COMPARE

Carolina Panthers 2016 vs Los Angeles Chargers 2025

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Carolina Panthers 2016 minus Los Angeles Chargers 2025
MetricCARShiftLAC
Plays1,0441,138
Pass rate58.2%−5.5%63.7%
Shotgun rate63.5%−3.6%67.1%
Explosive rate13.4%+2.4%11.0%
Success rate40.8%−2.3%43.1%
Personnel groupings
11 personnel52.7%−5.1%57.7%
12 personnel30.4%+24.8%5.5%
21 personnel9.9%−4.7%14.6%
13 personnel0.0%−1.8%1.8%
22 personnel6.0%−1.0%7.0%
10 personnel0.0%−5.4%5.4%
01 personnel0.0%−1.1%1.1%
20 personnel0.0%−6.8%6.8%
Other personnel1.1%+1.0%0.1%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Carolina Panthers · 2016
PersonnelFormationRun / PassOutcome11122122OtherShotgunI_FormSinglebackEmptyPistolJumboRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun468
12 personnelShotgun165
12 personnelSingleback72
21 personnelI_Form47
12 personnelEmpty41
11 personnelEmpty40
12 personnelI_Form27
21 personnelPistol27
22 personnelI_Form27
22 personnelJumbo27
21 personnelShotgun23
11 personnelPistol16
11 personnelSingleback16
12 personnelPistol9
11 personnelUnknown8
21 personnelSingleback4
22 personnelShotgun4
OtherEmpty4
12 personnelJumbo3
OtherShotgun3
OtherSingleback3
11 personnelI_Form2
22 personnelPistol2
22 personnelSingleback2
21 personnelEmpty1
21 personnelJumbo1
22 personnelOther1
OtherJumbo1
ShotgunPass461
ShotgunRun202
EmptyPass84
I_FormRun77
SinglebackRun76
PistolRun48
JumboRun27
I_FormPass26
SinglebackPass21
PistolPass6
JumboPass5
UnknownPass5
UnknownRun3
EmptyRun2
OtherRun1
PassFailure348
RunFailure270
PassSuccess164
RunSuccess122
PassExplosive96
RunExplosive44
Los Angeles Chargers · 2025
PersonnelFormationRun / PassOutcome1121222012101301OtherShotgunUnder CenterPistolRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun579
21 personnelUnder Center116
22 personnelUnder Center72
11 personnelUnder Center65
10 personnelShotgun60
20 personnelShotgun40
12 personnelShotgun35
21 personnelShotgun32
20 personnelUnder Center27
12 personnelUnder Center26
21 personnelPistol18
13 personnelUnder Center17
11 personnelPistol13
01 personnelShotgun12
20 personnelPistol10
22 personnelPistol6
13 personnelShotgun4
12 personnelPistol2
22 personnelShotgun2
10 personnelUnder Center1
OtherUnder Center1
ShotgunPass612
Under CenterRun222
ShotgunRun152
Under CenterPass103
PistolRun39
PistolPass10
PassFailure395
RunFailure253
PassSuccess238
RunSuccess127
PassExplosive92
RunExplosive33