TEAM FINGERPRINT · COMPARE

Buffalo Bills 2025 vs Miami Dolphins 2018

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Buffalo Bills 2025 minus Miami Dolphins 2018
MetricBUFShiftMIA
Plays1,194865
Pass rate56.0%−3.6%59.7%
Shotgun rate49.7%−7.4%57.1%
Explosive rate15.3%+3.8%11.6%
Success rate48.8%+8.8%40.0%
Personnel groupings
11 personnel62.3%−12.0%74.3%
12 personnel11.5%−0.9%12.4%
21 personnel8.9%+4.4%4.5%
13 personnel5.3%+2.0%3.2%
22 personnel11.0%+11.0%0.0%
01 personnel0.0%−1.3%1.3%
20 personnel0.0%−1.5%1.5%
30 personnel0.0%−1.6%1.6%
Other personnel1.1%+0.0%1.0%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Buffalo Bills · 2025
PersonnelFormationRun / PassOutcome1112222113OtherShotgunUnder CenterRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun510
11 personnelUnder Center227
22 personnelUnder Center123
12 personnelUnder Center92
21 personnelUnder Center83
13 personnelUnder Center57
12 personnelShotgun43
21 personnelShotgun16
OtherShotgun11
22 personnelShotgun8
21 personnelPistol7
11 personnelPistol6
13 personnelShotgun6
OtherUnder Center2
11 personnelUnknown1
12 personnelPistol1
12 personnelUnknown1
ShotgunPass488
Under CenterRun413
Under CenterPass171
ShotgunRun106
PistolPass10
PistolRun4
UnknownRun2
PassFailure338
RunFailure273
PassSuccess210
RunSuccess190
PassExplosive121
RunExplosive62
Miami Dolphins · 2018
PersonnelFormationRun / PassOutcome11122113302001OtherUnknownShotgunSinglebackEmptyI_FormRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun425
11 personnelSingleback143
12 personnelSingleback57
11 personnelEmpty45
12 personnelShotgun25
12 personnelI_Form17
11 personnelI_Form14
21 personnelShotgun14
13 personnelI_Form12
13 personnelSingleback12
21 personnelSingleback12
30 personnelShotgun12
11 personnelUnknown8
01 personnelEmpty6
20 personnelShotgun6
21 personnelWildcat6
OtherShotgun6
01 personnelShotgun5
11 personnelPistol5
12 personnelEmpty4
20 personnelI_Form4
21 personnelEmpty4
11 personnelWildcat3
20 personnelSingleback3
12 personnelPistol2
13 personnelEmpty2
30 personnelWildcat2
12 personnelUnknown1
12 personnelWildcat1
13 personnelPistol1
13 personnelShotgun1
21 personnelI_Form1
21 personnelPistol1
21 personnelUnknown1
OtherEmpty1
OtherI_Form1
OtherOther1
UnknownUnknown1
ShotgunPass349
ShotgunRun145
SinglebackRun143
SinglebackPass84
EmptyPass61
I_FormRun32
I_FormPass17
WildcatRun12
PistolRun8
UnknownRun7
UnknownPass4
EmptyRun1
OtherRun1
PistolPass1
PassFailure304
RunFailure215
PassSuccess146
RunSuccess100
PassExplosive66
RunExplosive34