TEAM FINGERPRINT · COMPARE

Arizona Cardinals 2020 vs Chicago Bears 2025

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Arizona Cardinals 2020 minus Chicago Bears 2025
MetricARIShiftCHI
Plays1,0651,248
Pass rate60.7%+1.5%59.1%
Shotgun rate71.4%+20.3%51.0%
Explosive rate13.0%−1.0%13.9%
Success rate45.5%+0.2%45.4%
Personnel groupings
11 personnel45.8%−7.1%53.0%
12 personnel29.6%−4.7%34.3%
21 personnel1.8%+1.8%0.0%
13 personnel1.0%−8.6%9.6%
10 personnel19.9%+19.9%0.0%
01 personnel0.0%−1.8%1.8%
20 personnel1.4%+1.4%0.0%
Other personnel0.4%−0.8%1.2%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Arizona Cardinals · 2020
PersonnelFormationRun / PassOutcome111210212013OtherUnknownShotgunEmptyPistolSinglebackI_FormRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun377
12 personnelShotgun188
10 personnelShotgun157
12 personnelPistol61
11 personnelEmpty59
10 personnelEmpty47
12 personnelSingleback29
11 personnelPistol25
12 personnelI_Form20
11 personnelSingleback17
21 personnelShotgun16
20 personnelShotgun14
12 personnelEmpty12
13 personnelShotgun6
10 personnelPistol5
11 personnelI_Form5
12 personnelOther5
11 personnelOther3
13 personnelSingleback3
10 personnelUnknown2
11 personnelUnknown2
13 personnelPistol2
21 personnelSingleback2
OtherShotgun2
10 personnelSingleback1
20 personnelPistol1
21 personnelPistol1
OtherEmpty1
OtherI_Form1
UnknownUnknown1
ShotgunPass465
ShotgunRun295
EmptyPass114
PistolRun61
PistolPass34
SinglebackRun33
SinglebackPass19
I_FormRun16
I_FormPass10
OtherRun8
EmptyRun5
UnknownPass4
UnknownRun1
PassFailure331
RunFailure249
PassSuccess232
RunSuccess115
PassExplosive83
RunExplosive55
Chicago Bears · 2025
PersonnelFormationRun / PassOutcome11121301OtherUnknownShotgunUnder CenterPistolRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun463
12 personnelUnder Center278
11 personnelUnder Center193
12 personnelShotgun132
13 personnelUnder Center101
12 personnelPistol18
13 personnelShotgun17
01 personnelShotgun14
OtherShotgun11
01 personnelUnder Center7
11 personnelPistol5
OtherUnder Center4
13 personnelPistol2
01 personnelPistol1
UnknownPistol1
UnknownUnder Center1
ShotgunPass515
Under CenterRun373
Under CenterPass211
ShotgunRun122
PistolRun15
PistolPass12
PassFailure405
RunFailure277
PassSuccess213
RunSuccess179
PassExplosive120
RunExplosive54