TEAM FINGERPRINT · COMPARE

Arizona Cardinals 2020 vs Baltimore Ravens 2025

Two offensive identities side by side — any team, any season against any other — the flow of each attack and a play-calling ledger with the shift on every metric.

Play-calling ledger · the shift is Arizona Cardinals 2020 minus Baltimore Ravens 2025
MetricARIShiftBAL
Plays1,065954
Pass rate60.7%+8.1%52.5%
Shotgun rate71.4%+11.7%59.6%
Explosive rate13.0%−1.4%14.4%
Success rate45.5%+1.0%44.5%
Personnel groupings
11 personnel45.8%+15.4%30.4%
12 personnel29.6%−5.7%35.3%
21 personnel1.8%−16.7%18.4%
13 personnel1.0%−4.8%5.9%
22 personnel0.0%−9.0%9.0%
10 personnel19.9%+19.9%0.0%
20 personnel1.4%+1.4%0.0%
Other personnel0.4%−0.6%0.9%

Read the ledger, then the flows below: the table is the precise shift; the alluvials are the shape.

Arizona Cardinals · 2020
PersonnelFormationRun / PassOutcome111210212013OtherUnknownShotgunEmptyPistolSinglebackI_FormRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun377
12 personnelShotgun188
10 personnelShotgun157
12 personnelPistol61
11 personnelEmpty59
10 personnelEmpty47
12 personnelSingleback29
11 personnelPistol25
12 personnelI_Form20
11 personnelSingleback17
21 personnelShotgun16
20 personnelShotgun14
12 personnelEmpty12
13 personnelShotgun6
10 personnelPistol5
11 personnelI_Form5
12 personnelOther5
11 personnelOther3
13 personnelSingleback3
10 personnelUnknown2
11 personnelUnknown2
13 personnelPistol2
21 personnelSingleback2
OtherShotgun2
10 personnelSingleback1
20 personnelPistol1
21 personnelPistol1
OtherEmpty1
OtherI_Form1
UnknownUnknown1
ShotgunPass465
ShotgunRun295
EmptyPass114
PistolRun61
PistolPass34
SinglebackRun33
SinglebackPass19
I_FormRun16
I_FormPass10
OtherRun8
EmptyRun5
UnknownPass4
UnknownRun1
PassFailure331
RunFailure249
PassSuccess232
RunSuccess115
PassExplosive83
RunExplosive55
Baltimore Ravens · 2025
PersonnelFormationRun / PassOutcome1211212213OtherShotgunUnder CenterPistolRunPassExplosiveSuccessFailure
Play flows between adjacent stages (source, target, play count)
11 personnelShotgun261
12 personnelShotgun243
21 personnelUnder Center112
22 personnelUnder Center77
12 personnelUnder Center72
13 personnelUnder Center48
21 personnelShotgun47
12 personnelPistol22
11 personnelUnder Center20
21 personnelPistol17
11 personnelPistol9
13 personnelShotgun7
22 personnelShotgun6
OtherShotgun5
OtherUnder Center4
22 personnelPistol3
13 personnelPistol1
ShotgunPass415
Under CenterRun252
ShotgunRun154
Under CenterPass81
PistolRun47
PistolPass5
PassFailure268
RunFailure261
PassSuccess155
RunSuccess133
PassExplosive78
RunExplosive59